Grumman Albatross G111 Landing Light Beam Fails to Rotate

ISSUE DESCRIPTION

Description of the issue:
The landing light beam in the Grumman Albatross G111 does not track the position of the landing lights.

Although the left & right wing lights themselves can be rotated using the switches in the cockpit, the light beam itself can remain pointing vertically down, irrespective of the position of the landing light. In the screenshot below, one can see the light pointed forward, but the light beam does not reflect that.

If applicable, which aircraft is experiencing this issue:
Grumman Albatross G111, but may affect other aircraft.

[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?
No 3rd-Party or Community Addons (default installation) / Yes

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
First noticed in SU3 v1.5.4.0, but probably has been present before that. According to the developer of the aircraft, this issue is intermittent. In this post, the developer states:

[quote=“Ramasurinen, post:535, topic:667391”]
Yes this is an occasional bug that I cannot fix myself unfortunately. It’s an issue with the new modular simobject system during initial load of the plane. Native aircraft in 2024 are assembled from pieces in a way, and the landing lights are at the very end of a long chain of nodes, including wing flex.

Sometimes during load they do not initialize correctly and the light effect does not attach and animate properly with its parent node. I have tried everything possible on my end to fix it but to no avail. It’s up to Asobo to fix this one. The only workaround is to restart the flight. That fixes it 99% of the time.
[/quote]

May be related to this issue described in the developer forums.

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. In free flight, select the Grumman Albatross G111, choose to start at any airport runway, with weather set to clear skies (just for convenience) and time to any time at night - e.g. midnight local time.
  2. In the cockpit, ensure the landing lights are on. Toggle the switches that adjust the direction of the lights. Switch to external view & notice how the light beam continues to point straight down at the runway under the aircraft. The light does not point forward to illuminate the runway in front of the aircraft.

YOUR SETTINGS

What peripherals are you using, if relevant:
N/A

[PC Only] Are you using Developer Mode or have you made any changes to it?
Developer Mode is Off / No changes

[PC, MSFS 2020 Only] Are you using DX11 or DX12?
N/A

[PC Only] What GPU (Graphics Card) do you use?
Intel Arc 770 (16GB, v32.0.101.6314)

[PC Only] What other relevant PC specs can you share?

Expand to see my basic PC specs:
Item Setting
CPU i7-12700K (no overclocking or undervolting)
RAM 32 GB 5200 MHz DDR5 CL40 RAM
GPU Intel Arc 770 (16GB, v32.0.101.6314)
Peripherals Microsoft USB Natural Keyboard, Microsoft USB Wireless Intellimouse Explorer, Xbox 360 Wired Controller, Logitech Extreme 3D Pro
OS Windows 11 Pro 24 H2 v26100.3194 + all OS updates.
MSFS 2024 Edition MS Store Premium Deluxe + all WUs & CUs
Downloaded Content None (i.e., all Streamed)
Build Version SU3 v1.5.4.0
3rd-Party & Community Addons None

No performance-improving applications are installed (e.g. for CPU or GPU improvements).
Neither the Intel Arc Control Service or Arc Control App is running.

Expand to see my graphics settings
Item Setting
Display Mode Full Screen
HDR10 On
Exposure Compensation EV -1
Full Screen Res 3840 x 2160
Anti-Aliasing TAA
Render scaling 65 (Resolution: 2496 x 1404)
AMD FidelityFX Sharpening 150
Max Frame Rate On
Max Frame Rate Value 60
Frame Generation AMD FSR 3
Framerate Multiplier 2x
VSync Off (N/A)
VSync Interval Half refresh rate (N/A)
Dynamic Settings On
Frame Rate Target 60
- -
Global Rendering Quality Custom
Terrain LOD 400
Off Screen Terrain Pre-Cache Ultra
Displacement Mapping On
Buildings High
Trees Medium
Plants Medium
Rocks Medium
Grass Medium
Object LOD 200
Volumetric Clouds Ultra
Texture Resolution Medium
Anisotropic Filtering 4x
Water Waves Medium
Raytraced Shadows On
Shadow Maps 2048
Terrain Shadows 512
Contact Shadows High
Windshield Effects High
Ambient Occulsion High
Cubemap Reflections 256
Raymarched Reflections Medium
Light Shafts Ultra
Depth of Field Off
Motion Blur Off
Glass Cockpit Refresh Rate High
Characters Quality Medium
Traffic Airport Quality Low
Air Traffic Medium
Road Traffic Medium
Sea Traffic Medium
Fauna High
Expand to see my other settings
Item Setting
Online Tab
Photogrammetry On
Aircraft Traffic Type Real-Time Online
Air Traffic in Career Off
Live Weather On
Multiplayer Off
Multiplayer Servers West USA
Show MP aircraft in close proximity Off
Rolling Cache On @ 16GB
Bandwidth Unlimited
Advanced Options
Developer Mode Off
Flight Model Modern

MEDIA

Please add a screenshot or video of the issue occurring.

[END OF FIRST USER REPORT]


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