Description of the issue: The H225 will not shut down engines even when everything is turned off according to checklist.
Fuel off, batteries off, electrical systems off, rotor brakes on, and yet the battery switches on and the FADEC indicates 200% torque, and cannot end the mission, the “apply rotor brakes” objective keeps popping up, then disappears, and reappears, and so on.
FREQUENCY OF ISSUE
Every time in career missions. Haven’t yet tried in free flight.
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
Load any career mission (tried with cargo and search and rescue)
Complete the mission
Proceed to shutting down the engine (tried manually and with CTRL+SHIFT+E) as well.
YOUR SETTINGS
What peripherals are you using, if relevant:
[PC Only] Are you using Developer Mode or have you made any changes to it?
No devmode
[PC, MSFS 2020 Only] Are you using DX11 or DX12?
DX12 + VR (Quest3 with Virtual Desktop)
[PC Only] What GPU (Graphics Card) do you use?
RTX4080 Super
[PC Only] What other relevant PC specs can you share?
Using a Turtlebeach VelocityOne and a Honeycomb Bravo as control input devices.
MEDIA
Please add a screenshot or video of the issue occurring.
Got ya, I just reproduced it in free flight as well. Loaded in flight, shut down the engine as well, and the same behavior appears. Attached a screenshot as well, that shows the engine switches and fuel switches, and the FADEC display as well.
I’ve observed the same problem, the H225 doesn’t shut down properly.
There’s a workaround: the big red ‘Emergency Cut-out’ handle above the Pilot’s and Copilot’s heads will do it. And you have to pull both of them. Of course, those are really supposed to only be used if there’s a fire or something, not just a standard landing.
I encountered this bug as well… And even on the start of mission, there were some issues to start it properly, even when it was. It just didnt maintain rpms. After using of CTRL+E, it normally started up.
So, it wasnt possible to properly start the heli, and not even possible to shut it down. Only via emergency handles above heads.
Anyway, i like, how some critical issues connected with helicopters are just ignored, because they dont have enough votes - this will never get solved.
We have created an internal ticket to see if our team already has this logged, and if not they will attempt to reproduce the issue and create a new bug report. This item is now marked as feedback-logged. If there is an existing bug report or one is created, we will move this thread to bug-logged.