Hand Tracking in MSFS - Leap Motion / UltraLeap native support for WMR/OpenXR

Anybody with a Oculus Quest headset willing to give it another try? I am being told that in v37 of the OpenXR runtime for Oculus, the hand tracking might be supported in a way that could work. Apparently you have to 1) be wired and 2) enable a couple of options in the Beta menu

You can then run the OpenXR Explorer (https://github.com/maluoi/openxr-explorer/releases/download/v1.1/openxr-explorer-win-x64.zip) and check out the list of extensions (look for XR_EXT_hand_tracking)