Do you have the same issue if you follow the OPâs steps to reproduce it?
Yes. However, see belowâŠ
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Take offs and landings were recorded in the 40th Anniversary Mendenhall Glacier Tour in stock Bell 407. Also, the Airbus H135 records landings.
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When you use rotorcraft (helicopters) the take offs and landings are not shown the log book. The flight is shown but with all zeros in the take off/landing columns. Can this be added so that they are shown please
Do you have the same issue if you follow the OPâs steps to reproduce it?
For me the flight time is not always logged. With Cowansim MD 500E.
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Today 1 hour flight in VR. 3 landings along the route, 2 of them in an airport and one in an un-marked helipad. The 4th landing was a full stop and shut down. The time was not logged at all. It happened before but some of the flights are logged and some are not. I cannot tell the difference. The flight started from cold and dark off the first runway.
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carrying over the pictures I had in the 2024 post before I was told to put it here, but logbook in game, and same route shown in littlenavmap showing 12 landings on the route, touched down skids on runway, collective full down, no sliding (Personal Around the World flight, am currently landing at every UK airport)
Yeah, your response to the Dev mode use question makes no sense.
Itâs a yes or no question, and you didnât answer either way. I have no idea what this statement even means, relative to the question or not.
Oh, as noted above, roundy wheely things donât get their takeoff and landing counts created either. The whole logbook is basically broken, and theyâve known it from day one. For some reason the devs are sticking to their guns on their (very abstract) definition of a take off and landing. I have no idea where they came up with their ideas, and theyâre wrong.
I think this is an area where in fact they are using some sort of âgamingâ rule system, where itâs not needed and makes no sense.
I get that itâs not easy to figure out whatâs a bounce and whatâs an actual takeoff and landing, but, I think they can figure it out. A takeoff doesnât need to depend on a taxi leg (i.e. touch and go takeoff is considered a takeoff), nor does a landing. Sadly, the FAA doesnât define what a takeoff and landing is, so I suppose they donât have an official way to define them.
I did not look into this in FS2024 yet ⊠but from what you @FlyingsCool5650 are writing it really sounds like the âinterestingâ logic of FS2020 did prevail.
It seems they just removed all landing and take off logging from the logbook completely in SU2 Beta 1
Statistics has landings and takeoffs, but that is not how a logbook works.
In the stats screen, failed landings is at the top, and successful takeoffs are at the bottom, but there is no successful landing counter.
Of course, since I fly helicopters exclusively, they are all at 0
It still seems that any aircraft that does not have wheels is not counted as landing or taking off. I think this causes side effects of ATC not routing the helicopter to turn on to a taxiway until the skids completely touch the ground.
The wheels might be coded to flag an event, and why airplanes get it, and the take offs and landings logged.
Wonder if there is a way to add in wheels that are invisible and locked that do not change any of the friction values of the skids to have them count.