Hello all. I have been struggling with exporting a textured cube from Blender and getting the textures to import into MSFS. I can get the cube into MSFS, but it is untextured.
I actually made a video and uploaded it to YouTube to show you all of the steps I am following. Please take a few minutes to watch the video. If you see where I am making a mistake, please let me know. Link to the video is below. Thanks for your help.
Ok, when I change it to a BGL from a ArtProj, the SimpleCube does not show up in the Scenery Editor under Scenery Object Type. Which Object Category is BGL?
Ok, in this folder, C:\Users\bgmsd\OneDrive\Documents\FS2020Projects\SimpleCube\PackageSources\modelLib\texture
I do not have any dds files, or at least files with that extension.
This is when building the project, or building the package? Because I have not been building the package. I figure I do not need to build the package until I am ready to deploy it. Is that right?
Now I am not sure. But you need to build the package to create the dds files so MSFS can apply the dds files as textures. Like I said not an expert. Try asking at fsdeveloper.com