Hey everyone, I hope y 'all are doing well.
I am trying to set or adjust the sensitivity on my TM rudder pedals and can’t seem to figure out what I need to do to get it right.
What’s happening is, when I taxi or on landing if my plane tugs to the right or left and I try to adjust with the pedals, all of a sudden it jerks me in that direction and I always seem to have to overcorrect and sometimes end up in the grass…or worse.
Is there a specific setting that I need to either set higher or lower to get this to respond a little better?
I’m not using any third-party software to run the pedals, just using the direct-to-sim type of set-up. I tried messing with some of the settings but ll I do is seem to make it worse.
Just need a suggestion on which specific setting I need to tweak out to get me started in the right direction, from there I should be able to get it adjusted.
thanks
I have the same pedals. The problem with lowering sensitivity is that it is then non linear and only accelerates the further you push, dead zones don’t help either. All I can suggest is leave them at default and try to get used to them.
My biggest problem is that they don’t move smoothly and don’t have enough resistance.
I’ve just switched off rudder-assist on take-off having finally got my setup about right so that I’ve got more control. Had an “interesting” next landing trying to keep the aircraft straight - the sensitivity just isn’t right.
So I’m now resetting the sensitivity to zero (straight line i.e. linea) but am going to play with the reactivity setting, reduce it to 50% to see if that helps.
Have you checked on your rudder bindings? Make sure they’re bound to Rudder Axis and not Rudder Left/Right.
If you bind them correctly, you should see a white bar underneath the rudder axis that changes smoothly depending on how light or how hard you press on the pedals.
The latter is the toe brakes
Everything works fine it’s just over sensitive - never adjusted the reactivity setting so I’ll see what effect it has.
Humm, that might be it, I will check later today.
It’s nothing fancy, just this cheap set of TM rudder pedels: Amazon.com: Thrustmaster TFRP Rudder (PS4, XBOX Series X/S, One, PC): Video Games
But they work fine in every other flight sim I have, P3D, X-Plane, DCS, IL2 series, even in the old Strike Fighters 2 Viet Nam.
The toe breaks work perfect, matter of fact I can steer better with the breaks than the rudder.
I’ll check that I have them set to ruder axis though, that MIGHT be the problem. I’m pretty sure I did though.
thanks y 'all!!
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Right, tried adjusting the rudder pedals sensitivity to 0 and reducing the reactivity to 50% - no better I’m afraid. In fact I can’t work out what the reactivity setting actual does, makes no difference on my setup.
However I thought I’d find out what “Extremity Dead Zone” does and discovered by changing it to 50% it makes the rudder much less sensitive, at least visually - the downside is that I don’t get full deflection. However by pushing Sensitivity back to -75% I get a flatter curve with a sharp increase at the end which does seem to have improved rudder response but retained (almost) full deflection right at the end of travel.
Need to play with it now “in-game” to see how the aircraft behaves on the ground and in the air.
I’m using the C172 G1000 for my testing but if and when I get it right I’ll try some others.
I haven’t got the same rudder pedals but one useful tip if it works with your hardware is to apply opposite pressure with your other foot that way it provides some resistance and control.ie if you want to apply right rudder, use your left foot to apply pressure against your right pedal as you press down with your right foot.
I have the saitek Cessna pedals which are quite robust so I can use the above technique and also have a tension setting which helps.
Rudder control in stock planes can be challenging particularly taildraggers