What am I doing wrong? I thought I was able to land conventional geared aircraft half decently in FS2020; both tripod landings and on the mains (I’ll still bounce about 1/3 of landings haha). In 2024, every time I’ve tried landing in a taildragger, the tail will weathercock hard even with full opposite rudder. I’ll end up doing a 180 or full 360 on the runway (but still not get penalized for it in career mode somehow lol). Happens in all taildragger aircraft, from as small as a cub up to the air tractor or beaver.
I have the Thrustmaster TCA Captain pack, and I’ve adjusted the rudder sensitivity curve way down because the rudder was really twitchy on other aircraft as well.
Had this and was a binding problem, my joystick and pedals were bound to rudder axis.
Worth checking?
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I don’t have rudder pedals, I’m just using the z-axis on the joystick, but I’ll go through the bindings and double check for any conflicts. Thanks!
I can’t imagine trying it with a twist axis. That has to make it easy to over/under control!
You can check the bindings by watching the rudder in outside view. It shouldn’t look twitchy. Also, if you keep the curve linear, it can make it a lot harder. Fortunately, FS lets us adjust sensitivity without the usual S type curve. It’s darn handy.
But anyway, you mentioned weather-cocking so I assume you are definitely landing into wind. The only other thing besides the bindings I can think of is if you are not nice and straight when landing. And, if all the power is off then there is less rudder authority. So that may make it harder.
FS 2024 adds lot of realism to landing which is awesome because we have to worry about things we never had to before. But that comes at a price 
I only ever flew tricycle aircraft so I can’t speak from any experience here.
I suggest going into your rudder axis binding and tweak the action curve to be less sensitive on smaller inputs. Heres how I have mine set up.
To get here: Controls setting then