The thing is it’s not just avionics, it’s the whole thing.
It’s more of an ‘eye adaptation’ thing than an actual exposure/brightness thing.
The avionics brightness/exposure issue is a symptom not the disease. Treat the symptoms and the disease is still there, treat the disease and both it and the symptoms will go.
If one has custom views for overhead panel only, focus on this for a few seconds and then come back to normal view and the sky/clouds are so so over exposed. But then in settles to normal. They just need to get of the eye adaptation feature, which is unrealistic anyway, an eye is not a camera, and then work out the relative exposure/brightness, of outside/inside etc etc.
Fair enough. I agree that it looks overexposed. But I am referring to the dynamic range of the lighting. That part is much closer to reality. This does have a profound effect on the rendering. The inside of 2020 cockpits were objectively inaccurate with regards to lighting.
To my personal opinion not sure if its is weather related or brightness related due bloom or raytracing,
But i do find when panning down in cockpit outside is getting to bright that even the world is visible no more,
So whatever Asobo does is to much for me.
Specially if you have got monitors stacked on top of eachother.
Uninstalling the SU1beta now due to this.
It’s completely unbearable.
Feeling blinded all the time; colors way off; cockpit HUDs broken.
That is not the way to get ppl betatest this broken game! Why why why…
Anyone else having a problem with their eyes? The sun in this sim is so bright it’s hurting my eyes. I’m not lying. I walk away from my monitor and I can still see it in my eyes.
Oh sure I can use a Nvidia filter or turn down the brightness on the TV monitor but I shouldn’t have to just for this sim. 2020 is fine. Other games are fine. It’s calibr6 for TV or my streaming stick ior anything else. It’s just this sim is overly bright.