Higher exposure in cloudy conditions is good, but a tad overdone?

Pitty that there is no improvement on your system. I’m just checking again today and it is far better. The change between looking out of a window in back to the instruments is barely noticeable now.
I was one of the first to complain about this problem and also uninstalled previous betas due to this, because it was unbearable for me, too.
But now it’s fine on my system with the latest beta.

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Surely there is no difference from system to system.

Maybe you have been lucky with your flights recently that they have been at a time of day that mitigates this effect.

But it’s still there just as bad as ever. One can look out of the windshield and looks like it should, dawn or dusk. And then you look at a bit of the cockpit with no windows and all of a sudden it’s bright as midday sun in the African desert.

It’s just whether you fly at a certain time of day and it’s more apparent. It’s just not possible it’s there on one system and not in another.

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It is absolutely terrible when there are overcast skies.

Because the sim decides it’s too dark, it then adds a bunch of fake exposure to the buildings etc.

It may not come through on the screenshot, but I can tell you, on the monitor it looked awful.

This horrible adding fake exposure needs to go, and go now.

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You’re not going to want to hear but I think your screenshot looks fine. You might want to decrease your contrast and/or brightness.

But it would still be best if in game controls were added so that everyone could adjust these things to their liking.

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It doesn’t come across on here sadly as I thought it wouldn’t but it was bad.

Do not adjust anything. It is not your monitor, it is the game and there is nothing WE can do to fix it. They seem to think that the players want the game to look as if we were playing it through the lens of a camera and not human eyes. All this eye adaptation and lens flare is pure rubbish and should be allowed to be disabled by the user…but NO, they know better than us what we want.

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Yeah I know it’s not my settings! No idea why they do stuff like this. They make something worse, everyone says it’s worse, and then it just stays there. Very odd way to treat the customers.

It is terrible, I agree. It looks like they don’t play-test their own game. The exposure levels are really dreadful as you look down on the cockpit dials and away from the world. Same when you look away from the horizon and almost directly down on your plane in chase cam when the sun is low - it suddenly gets so bright and overexposed as if it’s 12 noon!

Terrible design decision - they should revert HDR autoexposure / adaptive brightness to the current public build level. That’s absolutely fine! If not, then at least not make the difference in exposure levels so aggressive every time you look away from the world/sky and back towards it. The transition is too harsh and unrealistic.

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You are spot on. I just don’t understand why they have to take something that there is no problem with and make it worse, when there is so much stuff that actually has problems that they do nothing about…

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Now this I agree with! The way eye adaptation works when the sun is low or below the horizon is just wrong. It seems like ambient light isn’t properly taken into account.
This isn’t the best example but its the only one I have access to at the moment:
I had taken off from KGSH - note the clock saying 6:45pm:

and I wanted to see how things looked during sunset so I used the historical weather/time feature and continued flying. Here it was overcast at 6:41pm and I’m looking just a bit down and the ground under me (and the plane) are lit up way too much. Where is this light supposed to have come from? The only direct source of light is that band of sky ahead of me and all other light is ambient light. Changing the direction of view does not change the light entering my eyes and so there should not be any eye adaptation.

The same thing happens after sunset/before sunrise when looking away from the diffuse light source causes much more eye adaptation than it should. No one gets blinded by the predawn light.(I hope - that would be a dreadful condition)

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Please tell me that the SU1 full release was not just same as the final beta version we had where this massive regression was still present.

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The final SU1 release is the same as the last beta. Clouds and skies still look overexposed during the day and when the sun is low, God forbid you look down on the cockpit dials or down on your plane in chase cam, everything gets overexposed and bloomy.

Such weird implementation of HDR auto exposure.

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The same as before :weary:, i couldn´t believe this childish behavor.

Where is this d… switch to turn this s… of !?

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Just what is the point testing and reporting stuff… this whole thread has been showing for weeks that they introduced a massive regression in this area with SU1 and it’s just completely ignored and the regression is released.

It’s insulting to all the people who have reported this issue.

I just cannot believe they have done this. The lighting was one of the few things that was better in 2024 than 2020, and then they just ruin it with a load of artificial exposure. It’s crazy.

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Could not agree more. A shame

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Auto brightness mode for the G1000 displays is still not producing the correct luminance.
SU1

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With the new exposure settings, the lighting is broken in SU1.

How to make Asobo pay attention to this serious problem? Do we have to wait 3-4 months again…?
Despite all the bugs and issues, I’ve been playing 2024 since release. I really liked the new lighting a lot. But after SU1 where Asobo decided to break the exposition, there is no point in 2024… Just take screenshots of 2020 and 2024 and wonder which game really looks more realistic…?

Please Asobo bring back the previous exposure settings as soon as possible!

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Although I mentioned above that for me the overexposure is mostly accetable now (SU1) (it is not as bad as when it started), there are still some situations where the lighting is completely blown out of scale.
Here is an example of “handcrafted” airport LKKV in dusk; burns your eyes:

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Just before sunset… I guess it doesn’t look very realistic.

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Overexposure in SU 1


Edited exposure in drone mode. I think it’s much better that way.

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