Look at the banding that can be seen in the reflections and sparkles of the sea.
The representation of the different ocean currents now appear pixelated at some distances.
The settings are 4k ultra, except bloom.
I have lost between 5 and 15 fps and it does not seem that we have gains at the graphic level.
Asobo that is not the way, you have a product with a lot of potential, but you are going to lose the real simulation clients, who are the ones who leave their money on hardware and software.
This thread might be of interest
Thanks, but sure, that’s not my case, double check Nvidia panel settings, and not using GE.
I noticed this too.