I’m trying to figure out how to edit default aircraft on the ground, in 3 main areas:
- Move aircraft that appear when the editor is opened. Somehow, many airports have aircraft facing the wrong direction in parking spots, for example. I’d like to spin them around and choose to replace or add new ones. Some are parked also at an angle that doesn’t match the parking spots.
-
Stop incorrect or unwanted aircraft from appearing - for example, fighter jets parked in small GA spots at small airports, or gliders parked under jetways.
-
If possible… stop aircraft breakdancing.
I’ve googled a bit but haven’t found anything helpful. I’m hoping to be able to avoid complicated parking path editing in 3rd party software, so if that’s the case, at least for now.
thanks
Thanks - I can’t select any static aircraft, and they don’t show up in the object list…
Yes, you’ve reminded me, you need Airport to Project for that, too.
As @DestructZero915 says, yoU can use Airport Design Editor, too. They will both work for what you want to do, so you can choose which one you like.
1 Like
Parking spots you can edit.
The “Static” aircraft, except for those airports you download where they have put them in, you can’t edit them. They are a form of AI aircraft. The “breakdancing” aircraft had been fixed for a couple of revs, but they came back in full force a few versions ago. I sure wish they’d fix that, it’s soooo annoying.
Just turn off the aircraft going to get fuel if you have to, Asobo. It’s stupid and doesn’t work and only makes the “Living World” experience horrible.
1 Like