How long have we a server support for msfs 2020? ONly these 10 years until 2030 or do you mean we can expect that we get a longer server support then the 10 years? Because i think to buy for the first time payware addons in my 10 years flight simming time.
And my thoughts are what if the servers after the 10 years got shutted down. i think we get after this no more orthos nad live weather and we dont get also then dont the services that trough the server are provided to use. I mean when i buy payware i will use it longer then the 10 years.
Don´t worry harddisk sizes will be tremendous in ten years, with 20-1000 Terabytes of drive size.
The Flight Simulator will be fully installed on your local drive in 10 years.
If this is as successful as we all hope it will be, there will likely be a successor sim built on the technology of the time, so we can all begin this merry dance all over again!
Will lessons have been learned though, that’s the question.
It’s reasonable to assume this sim will go the way of FSX eventually. Microsoft at that time will likely look for candidate developers to continue with a new version.
Yes…and no.
You can still launch and play FSX. It’s old but it will work just fine.
As the OP is asking what happens when MS drop the servers for FS2020 and when that will be then the truth is more “we don’t know how long server support will last” and “without the servers the sim might actually be unplayable”
It may be that as a SAAS model that it runs forever, with small revisions to the funding model much the same as some other mmorpg’s that have successfully existed forever.
Or as somebody has already posted memory capacity increases dramatically and we are all able to install the whole thing locally by 2030…and MS release it for download. (Here’s hoping)
Ultimately. If we can do this now. What can we look forward to in 2030 and would we even want to fly FS2020?
You might ask what 10 years of improvements could bring. Unreal Engine 4 came out in 2012, roughly 10 years ago, and Unreal Engine 5 came out early April 2022.
Looking back at some demos from the time, they still look pretty good, but not in the same class as UE5, however the difference is not as great as UE3-UE4.
In 2030 when we are disconnected from the servers, we discover that we were actually in The Matrix while seeming to play MSFS 2020. All the bugs and stuff were simply to stimulate contribution of maximum bionic energy from all the players involved. By then, having exhausted all our bionic energy, the Matrix will move on to harvest another group of human brains with a new sim.
I think the comittment to keep the servers runing for some 10 years after release is just a spoken promise (I noticed Asobo mentioning that number in one interview, so not even a MS promise). At least I have not seen anything actually binding for MS to do so.
They’ve committed to active development of the platform for 10 years. That doesn’t mean they’ll shut down servers at 10 years + 1 day. If people are still flying, 3rd parties are still making stuff and users are still buying stuff in the martketplace, it’s not unreasonable they’d keep it going. They would just halt development on the platform.
And if it’s still actively being used at that time, it seems like a no-brainer that they’d launch a next-gen successor.
I don’t worry that much about 2030, because development will run until 2030. The program will run longer.
But on the mid and short term (2022/2023), it depends on where you are. Chance is, some of these big data centers run out of energy because of the war in Ukraine… you’ll get disconnected, when other servers are unreachable for you
Couldn’t they just update the sim to pull the buildings and ground textures from bing maps if they determine the sim is EOL and not worth running servers for? You’d lose multiplayer, most of the buildings that aren’t in cities, live weather too probably. Other than that, you’ve got offline ATC and AI traffic, which would keep the sim usable at the very least. Mods already do, or will exist to fix those issues too.
Who knows what will happen at the end of the 10 year cycle. But when I look at what Google are doing with their new Map Immersive view technology in 2022, it gives us an idea of what may be possible by then in FS.
Many lessons were learnt with FSX, and the ignored… why should it be any different next time ?
At least I can still go pull out my FSX DVDs, install FSX on a new PC, update it from saved update files, and run it… I cannot see that happening with MSFS 2020 in 12 years… maybe with XPnn
Asobo don’t own anything. Microsoft does. MS pay Asobo to build the sim for them and it’s hosted on their Azure servers or Akamai and AWS servers they lease.
It’s like if you hire a contractor to build you a house, the contractor doesn’t own or have any rights to the house after it’s been completed and you move in.