How to get msfs planes into blender

Hey,
I am currently working on an iPad for all planes without GPS. I already modeld it, but I don´t understand how to get it in to the cockpit. I thought about exporting the plane into blender, but it didn´t work. Do you guys know how to do that? Or do you know a better solution than getting the plane in to blender?
thanks :slight_smile:

In the panel.cfg you need to add the following code (this adds the Garmin Area instrument):
[VCockpit01]
size_mm=1280,800
pixel_size=1280,800
texture=$Touchpad
htmlgauge00=NavSystems/Aera/Aera.html, 0,0,1280,800

Then, you can select the “screen” of your iPAD in Blender and type “$Touchpad” as the texture file to use.
Watch this video for a detailed tutorial:

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Thank you so much this was exactly what I was searching for :slight_smile:

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