How much visual “clarity” should I expect from this headset?
I’ve had my Reverb G2, purchased from HP, for 1 week, during which I’ve spent hours researching and applying the currently-recommended graphics settings for my rig.
I bought the Reverb based on aggregate user reviews highlighting the “clarity” of the visuals from this headset.
I get great performance and visuals from the sim in 1080p, but while using the Reverb, despite lots of tweaking, everything still looks “blurry” to me as compared to my 1080p display.
This isn’t about the frame rates, I’m happy with those. It’s about the visual clarity, in the UI, in the cockpit, and “out the window”.
I have my OpenXR and in-sim rendering resolutions set as high as I am able, and am getting 30-45FPS in flat panel and around 30 in the headset. I have terrain detail and object detail set over 100 and trees and buildings on ULTRA, and I can see the details on the buildings and trees, but I still perceive the visuals as “blurry” as compared to on my flat panel.
This “blurriness” is also present in the UI. When I look at the “floor” (the grey floor that has the rectangles outlined in black) the black lines don’t look crisp. The text on the UI screens looks a little fuzzy as compared to on my monitor. And in the sim, the cockpit instruments and text are readable, though slightly blurry. But it’s while on the runway (for example) while looking out at airport buildings and trees, that I notice that, although the detail level is there, the edges of everything just look blurry.
Is it possible my headset has some defect? How would I know?
Thanks in advance,
Waxer
Summary system info:
Windows 10 Home - Intel i5 11400F - GeForce RTX 3060 Ti 8GB - 16GB DDR4 3000MHz - 1TB Intel M.2 NVMe SSD