How to reduce BLOOM from the SUN?

Last sunday I’ve been on a real life GA trip from West to East, from EHHV to EDLS at 1500 ft with CAVOK along the route. Kinda with premedidation, because after my flight I wanted to re-check on PC how in MSFS2020 the sun was being rendered at that same exact time i.e. October 31st, 2021 and EOBT 8.40 UTC. with weather custom set and copied to reflect this flight close to detail.

It appears that in MSFS2020 the sun is graphically way too much BLOOM compared to real life. In the sim with my Reverb G2 VR headset on, too much of the Eastern hemisphere is being lit in such a way that you are not able to see the horizon at all. It is totally overpowered. The human eyes (atleast my eyes) do not experience the low set morning sun in this way at all. There was visually much more modest bloom and therefor clear visibility on the horizon. (Also the color might be too yellow to be honest, but I digress).

Current bloom appears to me as overpowered. But I get it, bloom and color make things graphically interesting and engaging to people. I like a modest bloom from the sun.

How to reduce this BLOOM effect though? Help!

Cheers, Scuby

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I mean you could just turn bloom off in the settings

Doesn’t help much

Turn off bloom
Turn off lightshafts
Turn off post processing effect
and there are a couple of others you can play with.
Goto you color control panel, under resolution (for nvidia) there a section Use Nvidia color settings:
choose YCbCr422 click apply
now in the same place goto output color depth and choose either 10 or 12 depends on what your system can handle and click apply again.

And then re run the sim again…you kinda have to play with it to get it just right…!
I take it that your looking for something like this:



Will these settings apply in vr?

I have no idea. Theres a VR section in the usercfg.opt file. If they’re in that part of the file then I would say yes they should work in VR.

Before you start messing around with that file, make a copy of it so that you can restore it in case you break something in your experimenting… also make it read only after you edit the file so that MSFS doesnt change something you dont want changed …

Ok thanks ,for the heads up!

Sorry but these pics just look ugly here on my monitor, not any closer to real life.
The sun also looks weird when turning off bloom, there should be a way to reduce it instead

You can to a certain extent. But sorry, that sun effect as it stands now used to wash out my entire cockpit and scenery ahead and that made the sim quite unflyable…

It just a matter playing with settings until you get it where you want it.

There’s way too much saturation/brightness in VR full stop and no settings help, has been like this since VR was added to the Sim. There’s been plenty of threads & discussions and wish list items in the VR section on this topic, head over there and take a look.

That looks so washed out.
All the dynamic range is gone… no just no

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Came to say this.

@BubbaBlitz7348, please stop suggesting that to people, this isn’t the first thread in which you’ve done it.

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Thanks for all your replies. To make my point, this picture is taken yesterday November 1st at EHHV, albeit sunset instead of sunrise. Bloom in real life appears much more modest to my eyes compared to current MSFS implementation.

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