Identify and pick better autogenerated buildings

We can only hope. Since the autogen scenery is generated by the magic of AI - it will hopefully ‘learn’ to be more accurate as this feedback is added. Supposedly this is the sort of thing that the centralized architecture implemented for this sim is good for. But it will take time.

Also does seem that the autogen is often too tall (too many floors) … some discussion and interesting comparisons to photogrammetry on this thread