When you get these clouds in 2024, it looks a lot lot worse than 2020, such a massive regression.
Compared to a few similar clouds in the similar distance in 2020âŠ
I know which one I think looks more realistic and better, but maybe its just me.
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Such a regression in an area that needed a lot of work anyway.
It is like letâs take one of the areas of the sim that is poorest and make it worseâŠ
And donât forget the black contrails in MSFS2024⊠IDK why no one is talking about thatâŠ
Just voted! Hope to see this in up coming updates- itâs so important and no matter what anyone does in the simulator, GA, IFR, drone camera, heck just walk around, the sky is always there and having better/realistic cloud formations/coloring and weather accuracy formations is so important!!
Exactly, and this is why it is so so frustrating and infuriating that we have only taken steps backwards and not forwards since the release of 2020.
Wing fade effect would be nice while flying through clouds.. perhaps need a sperate âwishâ for this? The voxel/volumetric cloud tech I thought would give us this by default but it doesnât appear so. Makes me wonder the benefit over the old school 2d âspinning cloudsâ we had back in the old days !
msfs 2024
reality
See existing wish: Fix Cloud Density and any Resulting Effects (wing fade)
With the announcement of 2024, one of the potential upgrades I was really looking forward to was clouds having the proper opacity. Transparent clouds absolutely plagued 2020 and post 2024âs release I can say things have improved but the live weather team can still do a lot better. The fact of the matter is that in real life, transparent clouds arenât really a thing. Doesnât matter how thin the stratus layer is, you wonât be able to look through is and make out details of whatâs on the other side.
In 2024, even clouds with large volumes appear like theyâre the ghosts of ones that have passed on. I should not be able to see stars through them at night, they break up the outline of clouds on the horizon, donât look realistic and they take away from the immersion factor.
I hate to bring it up but Iâm sure most of us have seen how the competition has been making leaps and bounds with their cloud depiction (their clouds have really low resolutions but their overall presentation looks a lot better) One step towards catching up is saying goodbye to theses transparent clouds!
A few examples of what Iâm talking about below and yes, I always have my clouds set to ultra:
In the pic directly above, I want you to pay attention to the clouds âobscuringâ the island.
Transparent clouds have been problematic from the get-go. I usually laugh a bit as I approach them, ignoring VFR minimum cloud clearances because itâs really not a cloud, more like a free-floating, full-torso, vaporous apparition. Or something like that.
The moon shines through a cloud that should be able to block it.
These clouds almost get me depressed
Unfortunately, the moon doesnât emit its own light as it should⊠itâs very static and doesnât reflect anything on the clouds or the earth⊠visually very depressingâŠ
If I was MSobo, Iâd make SU6 the Weather Update. Better clouds, weather effects, turbulence and radar. If they market it that way, theyâll get a ton of adopters.
Side note but theyâve done really good work with the new inertia parameters too and they need to get the word out on that so devs will make use of it.
How does this topic not have way more votes?
Look at how much better clouds of a competitor product look: 5 years in and pretty much zero improvements to clouds - #1579 by mbraortns
MSFS doesnât even come remotely close to this. I hope they will improve clouds in the future, much work needed.
There are several weather related wishes/bugs in the wish/bug list with votes and they together have about 6000 votes, and are essentially about the same issue. Apparently the vote-based development paradigm doesnât apply in the case of weather or other more complex matters.
Thatâs the thing with big companies. They only see numbers. If a topic doesnât have many votes (numbers) itâs unimportant. And since the community was âun-smartâ enough to open many threads on the same topic, the votes are now spread and the higher-up people at MS/Asobo will never see how many people want this. In this case, I also see the CM/mods responsible to collect those threads into one votable one, so this finally gets the attention everyone wants it to get. Just my two cents.
Hi, the trouble is that unless the topics are about exactly the same thing we donât tend to merge them without the consent of the topic owner. i.e. there are topics for several different types of clouds such as lenticular, stratus, etc. but we canât just merge them into a topic called âcloud typesâ.
A lot of topic owners donât want their topics merged in this way because they feel that their highly specific request gets lost in the more generalised request and subsequently missed.
I hope this helps to give some insight into why itâs ended up the way it has ![]()
If you do find some topics that are close enough to each other to be merged, please flag them for us and weâll look into it!
the deep irony is that they once were in one giant thread but we were asked by jummivanna to âwishâ for specific cloud types instead of just general improvements to clouds. and of course you canât search for any thread that has been deleted.
There are multiple wishlist items relating to weather in the top 25 so it should be really obvious that improvements in the area are desired. Iâm really not sure why the developers of Flight Simulator have to be dragged kicking and screaming to improve the flying environment.
We just want âBetterâ â why is that so hard?


















