In-Game Credits value vs IRL

I’m just wondering msfs-2024 about the credits value.
I mean is is supposed to be like dollars/euros ? It looks that plane purchase prices are similar to that, but then the reward you get for a mission and also some maintenance prices so seem out of this world off.

Any idea, maybe from real CPLs or so about how the prices compare to IRL ??

I think if it went by actual pilot pay, it would be brutal. I bought a Cessna 172 after a few days of flying missions. IRL, buying my own 172 would be a pipe dream from just doing discovery flights while paying for aircraft rental, fuel, hangar/tie down, insurance, paying off the debt from getting my license, etc.

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Don’t worry, Microsoft is figuring out the conversion rate as we speak. :wink:

Exactly what I mean, some aircraft costs millions in the game but then also the game rewards you with tons of money too, that sounds off

That’s my point though, if the mission rewards weren’t high, you’d never be able to afford those expensive planes in career mode. They inflated the rewards to make it easier to actually afford things. The aircraft costs that I’ve seen are roughly equivalent to USD, at least for the 172. The mission rewards are likely arbitrarily set to make those aircraft affordable without thousands of hours of grinding. The alternative would have been to reward less but also make the aircraft very cheap. I think they way they did it makes more sense. It has to be gamified, as it would be very unpleasant if it was truly realistic.

Not with loans & employees who could take contracts for you while afk though.
But yeah what you say it true from a single employee perspective.

True, loans is how some other career simulators handle it.