Incorrect lettering German locPak

On my MS-Store version (even when I first run it half a year back), I’ve always been running into ATC inconsistencies in the fs-base\de-DE.locPak file (which I also know how to mend) - but after any given Update (SU/WU), they’re back to normal. Maybe you can implement the following:

old:
line 145685 ff:
“ATCCOM.LITERAL_E_INITIAL.0.text”: “O”,
“ATCCOM.LITERAL_E_INITIAL.0.tts”: " ECHO [b]“,
“ATCCOM.LITERAL_E_MIDDLE.0.text”: “O”,
“ATCCOM.LITERAL_E_MIDDLE.0.tts”: " ECHO [b]”,
“ATCCOM.LITERAL_E_TRAILING.0.text”: “O”,
“ATCCOM.LITERAL_E_TRAILING.0.tts”: " ECHO [b]",

line 145733 ff:
“ATCCOM.LITERAL_M_INITIAL.0.text”: “m”,
“ATCCOM.LITERAL_M_INITIAL.0.tts”: " MIKE [b]“,
“ATCCOM.LITERAL_M_MIDDLE.0.text”: “m”,
“ATCCOM.LITERAL_M_MIDDLE.0.tts”: " MIKE [b]”,
“ATCCOM.LITERAL_M_TRAILING.0.text”: “m”,
“ATCCOM.LITERAL_M_TRAILING.0.tts”: " MIKE [b]",

new:
line 145685 ff:
“ATCCOM.LITERAL_E_INITIAL.0.text”: “E”,
“ATCCOM.LITERAL_E_INITIAL.0.tts”: " ECHO [b]“,
“ATCCOM.LITERAL_E_MIDDLE.0.text”: “E”,
“ATCCOM.LITERAL_E_MIDDLE.0.tts”: " ECHO [b]”,
“ATCCOM.LITERAL_E_TRAILING.0.text”: “E”,
“ATCCOM.LITERAL_E_TRAILING.0.tts”: " ECHO [b]",

line 145733 ff:
“ATCCOM.LITERAL_M_INITIAL.0.text”: “M”,
“ATCCOM.LITERAL_M_INITIAL.0.tts”: " MIKE [b]“,
“ATCCOM.LITERAL_M_MIDDLE.0.text”: “M”,
“ATCCOM.LITERAL_M_MIDDLE.0.tts”: " MIKE [b]”,
“ATCCOM.LITERAL_M_TRAILING.0.text”: “M”,
“ATCCOM.LITERAL_M_TRAILING.0.tts”: " MIKE [b]",

No Zendesk topic has been opened so far.

Florian :wave:

The only official way to get this up to the Dev Team is to open a Zendesk ticket.

1 Like

Look mal heere :

FixATC » Microsoft Flight Simulator

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Oh, nice! Thanks for the heads up :star_struck:

Are you using Developer Mode or made changes in it?

No

Have you disabled/removed all your mods and addons?

Yes

Brief description of the issue:

When the game language is set to german, the letter E in the tail number becomes O in the subtitles of the ATC.

Provide Screenshot(s)/video(s) of the issue encountered:

Build Version # when you first started experiencing this issue:

SU10, Steam Build ID 9500556


:loudspeaker: For anyone who wants to contribute on this issue, Click on the button below to use this template:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

Hi,

I can not reproduce that:

My usually my setting is :

  • tail: D-MMA
  • sign : MMA
  • flight: 1

In that case the airplane C172-SH is marked with D-MMA and the ATC call me “MMA 1”.

Now I tried first:

  • tail: DE-MMA
    – The the airplane is marked with DE-MMA and the ATC still call me “MMA 1”.

then I also tried

  • tail: DE-MMA
  • sign : DE-MMA

– and still the ATC call “DE-MMA 1”

But then I tried the C172-G1000

  • the C172G1000 is marked with DE-MMA
  • BUT my callsign is ignored:

Then final RETEST with C172-G1000 and my usually setting ( D-MMA , MMA , 1 )

  • so, then it works fine
    – I assume its the callsign “D-”
    – … so far I know “D-” is not part of a normal callsign ?
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The problem is not with the aircraft ID, but only with the language file interleaved in MSFS.

Since the release of the simulator (2 years ago) the language file has not been corrected accordingly (despite a message here in the forum).

In German there are 2 incorrect entries.

The letter “E” is displayed as “O” and the letter “M” is displayed as “m”.

To clean up, you have to change entries in the “de-DE.locPak” file from the “fs-base” folder as follows:

Currently:
“ATCCOM.LITERAL_E_INITIAL.0.text”: “O”,
“ATCCOM.LITERAL_E_MIDDLE.0.text”: “O”,
“ATCCOM.LITERAL_E_TRAILING.0.text”: “O”,
“ATCCOM.LITERAL_M_INITIAL.0.text”: “m”,
“ATCCOM.LITERAL_M_MIDDLE.0.text”: “m”,
“ATCCOM.LITERAL_M_TRAILING.0.text”: “m”,

change in:
“ATCCOM.LITERAL_E_INITIAL.0.text”: “E”,
“ATCCOM.LITERAL_E_MIDDLE.0.text”: “E”,
“ATCCOM.LITERAL_E_TRAILING.0.text”: “E”,
“ATCCOM.LITERAL_M_INITIAL.0.text”: “M”,
“ATCCOM.LITERAL_M_MIDDLE.0.text”: “M”,
“ATCCOM.LITERAL_M_TRAILING.0.text”: “M”,

After that, the letters are output correctly.

Old forum post:

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Wow, thanks. that helped. :+1:

hmmm… I think about why I not got that in ATC window ?

Does it not happen within the “normal” ATC window ?


@Diavidi if you must change that file, then the bug is not closed, its only a workaround … but it can be merged into the already existing bug :slight_smile:

After the Anniversary Update the problem is back and it seems like the folders and files changed.
I can’t find the “fs-base” folder anymore.
The closest i get is the “Steam\steamapps\common\MicrosoftFlightSimulator\Packages\fs-base-onboarding” Folder. It has a “de-DE.locPak” file, but it doesn’t have the “ATCOM.LITERAL_[…]” lines anymore.

In Steam, the “de-DE.locPak” file is located in the “AppData/Roaming” folder.
Path: %appdata%\Microsoft Flight Simulator\Packages\Official\Steam\fs-base

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Given that the topic has now been categorized as feedback logged, please keep in mind that my opening posting is more than a year old and I’m fairly certain that line numbers have changed since then.

Moin zusammen,
so with me in the Store version it’s still the same folder :

Instdisk:\MSFS\Official\OneStore\fs-base , and “FixATC” is still repairing.

Do you have the same issue if you follow the OP’s steps to reproduce it?

YES

Provide extra information to complete the original description of the issue:

i have reported this exact bug at zendesk months ago. I also re-opened the ticket over and over and over again, as it was never fixed.

Zendesk just collects such bugs, forwards them to asobo and/or MS and the closes your ticket.

Getting our tickets closes does NOT necessarely mean, the reported bugs got fixed. It only means, our tickets where “processed”, accorfing to their workflow. “Forwardes to the devs” triggers the ticked to be closed.

If relevant, provide additional screenshots/video:

this bud would be extremely simple to fix for once and for ever. It´s just a small text file per localization. You can edit this manually… but after each and every new update this gets overwritten… so having it officially fixed would fix it finally.

I chose to set my sim to english, to avoid this annoying bug.
Btw: the “text to speech”, ATC uses, also has some terribly wrong pronounciations, when having the game set to german.

If MS/Asobo offerns localizations ,then they should be supported and bugfixed. Alternatively you could just use english ATC in general.

Serss!

What is “FixATC” exactly? Sounds interesting!

It’s a community-made addon on flightsim.to aimed at fixing ATC lettering and phrases. You can even switch ATC comms to English while maintaining a German base game.
FixATC » Microsoft Flight Simulator

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It seems to me that SU12 has fixed this issue. Can anyone confirm?

Hello,
I have just checked the “de-DE.locPak” file of the German edition and it is now correct.
So the German version is fine now.
I can’t judge for the others. But one can probably assume that these have also been corrected.

Fixed in Sim Update 11.