Instrument readability / Cockpit too dark / Eye Adaptation

Old thread resurrection but I was noticing it in 2024 today.

Where it needs to be completely eliminated is in VR. In 2D it kind of works okay.

What I saw in VR today was the brightness of the night sky drastically changing given the overall orientation of the headset. It’s very unnatural feeling.

In VR your eyes are working like the do in real life. So your head may be up and you try to look down at the instruments or vice versa and you have to deal with an unnatural clipping of light levels.

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Agreed. Would be nice to make this effect which is more akin to a Camera than the human eye optional. That way those who want it can keep it on and those who wish to turn it off can do so as well. Win-Win for everyone

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