Is DX12 Broken Ground Tiles Fixed?

No its this one:

  1. Mixed textures in ground at default airport DX12 Beta
    This one causes underlying (square) textures to pop in at airports.

  2. The one you point to is “ground tiles change in hue and pop in and out in different shades constantly”.

Two different bugs afaik. I have nr1 (DX12), but not nr2.
Hopefully test this beta later.

2 Likes