I’m curious if anyone knows who would be responsible for implementing XeSS for Intel Arc GPUs in MSFS - is it an Intel thing or a Microsoft / Asobo thing?
I recently built up a new rig specifically to run MSFS and the Arc a770 w/ 16GB VRAM actually does surprisingly well. I’d love to see XeSS supported so we can compare it to NV’s DLSS.
Looking at prices for NV’s latest GPUs, a successful 3rd discreet GPU maker would be beneficial to all.
Despite being tech made by Intel, it falls upon game developers to add it to their games. In this case, Asobo would need to get a few people working on adding XeSS to the sim.
It should be noted that MSFS has some specific requirements with DLSS already, since DLSS on certain flight displays make them rather blurry and harder to visually read, hence a solution to only DLSS certain parts of the screen (a mask to disable DLSS on flight displays). Some thoughts would need to be put to answer if parity between different SS methods is necessary.
How performant is your Arc card? Can you share what CPU it’s paired with?
Thanks for the info, and I guess we just have to wait for them to hopefully get enough time to implement it then.
The ARC a770 16GB is paired with an i7-13700K and 32GB DDR5 7200, so seems to be pretty decent so far. I haven’t done any FPS checks yet, just flown the sim, but I will try to do some better benchmarking in the near future.
This already works with optiscaler, unzip it into your flgiht sim folder and run the install, update the xess dlls from the latest github versions. Pick DlSS (you will have this option now regardless of gpu), then hit insert (brings up an overlay using your gpu) and pick XeSS (this routes dlss to either XeSS or FSR 3.x which is also good) and the settings you want (including frame gen)