Joystick Axis: sensitivities create two curves causing "opposite" movement of assigned axis (then moves in correct direction)

?BUG?:

With pitch, yaw and rudder, when I start moving the stick to the RIGHT, there is a slight opposite movement in the other direction before it GOES in the correct direction; and the same if I move the stick to the LEFT, there is a slight opposite movement of the slider in the other direction before it actually moves in the direction I am moving the stick. Same for UP (it goes down slightly, then up), and DOWN (it goes up slightly, then down). This is all seen in the CONTROLS section when looking at the assigned axis (this movement can be seen on the slider)

This OPPOSITE movement is only slight, and the correct movement occurs once I move the stick FARTHER thru the axis motion. Meaning, slight movement to the RIGHT, it registers LEFT. HARD RIGHT, it goes right. It’s as if the movement curve has TWO curves to each movement. Same for pitch, yaw and rudder.

As you can imagine, flying like this is impossible.

?BUG? found:

I FOUND the source of the erroneous pitch, yaw, and rudder regarding joystick movements that have a slight opposite effect before the correct motion occurs. It was in the sensitivity curve under CONTROLS menu.

I had set my previous sensitivities to around -90%. THIS setting (now) creates TWO curves on the parabola (instead of one), making the stick movement CROSS the center-line of the stick motion, making TWO motions instead of ONE (slightly move stick LEFT, there is a motion to the right as you move the stick (first parabolic curve); further motion to the LEFT passes the first parabolic curve into the second, and then the correct motion to the LEFT occurs). This is present on all joystick axis, from pitch, yaw, rudder and thrust.

FIX: I reduced the -90% sensitivity to around -50% to -70%, depending on the axis, to prevent a second (unintended) parabolic curve forcing incorrect joystick movements.

I had to actually LOOK at the curve to make sure it didn’t have an unintended curve to it. It works as it should, now. I use a Thrustmaster Hotas X. It is calibrated.

Interesting. My VPC Dual Throttle had opposing axis all the sudden now (they are linked together). I had to unlink them and re-set them up. Could this be from an update?

I didn’t have this issue to fix until I updated to 1.10.8 (both .7 and .8 installed back to back). I had no choice in the matter. MS did it automatically.

After latest patch it seems that a recalibration is needed. I also have weirdness

they did change the sensitivity settings, so you’ll need to set them up again. -90% is way too much with the current way they handle it. Increase sensitivity until you get curves that look the same as in the previous patch.

Yeah they changed the sensivity settings (without mentioned it, at least i did not read it somewhere), but didn’t reset the saved values.

So many users have now problems with their old values