Knob adjustment with vr controller still to sensetive!

Nope, the knobs are pretty much unusable still. I’m on WMR / Reverb G2 and there’s no way to make any precise adjustment in VR. Instead, I built myself a dual-encoder control box along with other controls and motion rig in my project. Now I can control everything with precision. There’s nothing like hardware :slight_smile:

It doesn’t mean the problem is not there. I don’t understand why is it still not fixed, along with the other problems with VR controller implementation, like the controller falling to sleep all the time and requiring button presses to wake up, awkward controls interaction, inability to just “flip” the switches, impractical throttle interaction etc… X-Plane has done it almost perfectly in 2017…

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