I am using an Xbox series X, specifically to fly the Kodiak in MSFS.
I have flown, off and on, in the flight simulator, on a PC, for several years.
To refresh my memory and skills, I started with the Cessna 152, then the Cessna 172, then G1000 training, then finally the Kodiak 100.
I have the flight model set to realistic, and the AI assists turned off.
I’m flying in South Florida, in the summer, so I expect higher landing speeds.
I find that it’s incredibly difficult to make a standard approach and landing with the Kodiak. It’s very hard to maintain the glide slope, especially down at the speeds specified for the Kodiak.
I started landing using the autopilot, with a GPS visual approach. Now I could just adjust the power lever to maintain speed, and observe the autopilot controlling the elevator trim to keep the plane on the glide path.
With the autopilot controlling the approach, keeping the plane on the glide path, it’s almost impossible to keep the Kodiak at a specific velocity. It either starts bleeding off speed or it starts speeding up.
This instability also shows up in straight and level flight without any autopilot. With the plane trimmed out, it will occasionally just go into a dive, acting as if the CG is way too far forward. I’m not loading up the plane, so it’s just me and the co-pilot.
Today, for the first time, I flew the TBM 930. I used the autopilot to put me on approach, and then took over, for the last few hundred feet, and made a near-perfect landing. This fast turbo prop should have been much more difficult for me to fly and land.
Something inherently wrong in the flight model for the Kodiak 100.