LH Simulations LHBP Runway misalignment

Hi all! I installed the Budapest LHBP Airport addon, cache cleared, but still runway endpoints ar way off the runways. Am I doing something wrong?

Seems like they (the developers) put the runway start positions at the corresponding holding points. Which kind of makes sense, so you don’t spawn on the active runway. I have seen other sceneries like this.

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Just bought it and found that ILS is not working. Rwy and ILS freq. for rwy 31R are correct in the FCDU but when I switch ILS/Appr on the display does not show the position in relation to the glide path and it also is not followed. Tried with both the stock A320Neo and the LVFR A321neo. I’m on SU10 Beta (XBox). Anyone tried this yet?