Limited by coherentGTdraw

Oddly enough the coherentGTDraw only limits my fps when I’m in cockpit, when I’m in external view this bar shows almost no delay at all and my fps jumps back to 50 from 20. Tried different settings and the cockpit always stays at ~20fps. I believe this might actually just be an optimization issue.

Coherent GT: Workflow guide This is what I found over on other websites, don’t know if they’re in any way connected or relevant by any chance, but it appears that coherentGTDraw is an UI rendering machine, which explains why it’s only limited in cockpit, plus in beta we had a strange issue of setting IFR will limit the fps even more and caps the CPU and GPU usage at ~20%-40% max.

I just submitted a ticket on zendesk and hope they’ll fix it next update or so.

Here’re comparison screenshots