Does anyone have distorted buildings, boats, and trees in their sim. When I turn off bing building it’s fixed but when it’s live they look terrible. Everything is on ultra.
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Maybe you mean the Photogrammetry scenery is displaying this way? If so, then yes, it’s normal as Photogrammetry is / acts like a terrain mesh with different level of details that update based on distance.
Exactly what I was talking about. But even up close everything is distorted. I’ll send a picture when I can
Photogrammetry mesh resolution might have been optimized as the development evolved but in general there is a sweet spot in terms of distance where it looks good.
Usually in MSFS, one must not get too close, a safe VFR flying altitude can make it look good.
Yet I understand that when Helicopters will be around, Photogrammetry LOD could be improved.
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