Loading saved flight forces plane to the ground for walkaround, even if the plane is saved in flight

ISSUE DESCRIPTION

When loading a saved flight via the in-game Load feature, the aircraft state (such as switches, systems, flaps, gear, autopilot settings, etc.) is correctly restored internally, but the aircraft is always spawned on the ground in “Walkaround Mode” regardless of where it was saved (e.g., airborne, cruise, final approach).

This forces the user into a cold & dark state on the ground, despite the flight having been saved in mid-air with systems running.

Essentially, the aircraft loads visually & positionally correct, but then is forcibly put on the ground as if starting cold & dark walkaround upon clicking the ready to fly button.

[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?

Yes. This issue persists even with an empty Community folder and no third-party add-ons.

FREQUENCY OF ISSUE

Every time a flight is loaded via in the sim or autosave software (all use built-in MSFS2024 save/load system) (persistent, 100% reproducible).

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

Load MSFS 2024.

Start a flight in the air (e.g., mid-cruise or on final approach).

Save the flight using the in-game Save function or one from third party software (Volanta, ELEVATEX)

Exit to main menu.

Load the saved flight via Load.

Observe: aircraft appears visually but is spawned on ground in walkaround state, despite having been saved airborne.

[PC Only] Are you using Developer Mode or have you made any changes to it?

No

[PC Only] What GPU (Graphics Card) do you use?
RTX 7900 XTX

[PC Only] What other relevant PC specs can you share?
i9-13900K
64GB DDR5

[END OF FIRST USER REPORT]


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Old thread but bug still there su4