London is jaw dropping

Well we were going to go the other way from 100 FTTC down to 50. You have just convinced me to stick with what I have got. NBN installer said my line will go up to 120 but no one supplies that speed.

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After installing the UK package, the update became more interesting. Very nice work from Asobo, a lot of the bridges came up, the river level looked better. It’s fun when low flying a plane like the Savage carbon, you can land anywhere. Now the next update for the planes, as MortThe2nd mentioned, the sim keeps getting better.

Yeah, London looked great for the most part, although perhaps a little dark. Even adjusting the date to June and midday it still looked a bit dim to me. Could just be my monitor settings though. Not sure.

The river though was fun to fly down and things looked very nice indeed. Lots of different boats and even barges. Kingston on Thames looked pretty ■■■■ good too and the house models are much better. I had Google Earth on my second monitor and was impressed with Asobo’s efforts.

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I think the orbx addon looks 100x better in most parts, though it is paid for not free and im happy with asobos efforts with this update!

Maybe its just server load on the photogrammetry?

will check again at the end of the week

London looks absolutely horrendous for me. The worst location I’ve ever seen.

I assume that’s because the servers aren’t feeding it fast enough but all other photogrammetry places were fine enough. I don’t really like photogrammetry all that much anyway but this is next level bad.

Maybe it’s some sort of new delivery system. But it doesn’t work well for me at least.

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Just did a little test with Task Manager flying different locations. Download speeds vary enormously, but over Hobart, most of which is photogrammetry, I was maxing my connection quite a lot, 47 to even 51Mbs. Then when I went from photogrammetry areas to my place over the river it dropped to 12 to 27 Mbs. I have rolling cache off, btw.

Another thing I noticed were big difference in frame rates after the update. I mean BIG. On mostly ultra settings at 1440p I went from high seventies to 105fps over Hobart. That’s with LODs set to 100. Maxing them at 200, I got mid 80s over Hobart and high 90s over my place. This was in the Pitts, which is my test plane for max FPS, as it’s simple and has steam gauges.

My rig is pretty much top of the shop but even so, this was unexpected.

I was getting mid 50s FPS over central London in the G1000 C 172 GPU limited.

Ryzen 5600x, no o/c.
Radeon RX 6800 XT
32 GB 3200 ram, XMP, fast timings.
X570 MoBo
2 x 1 TB M.2 drives with MSFS on drive F.
1 2TB SATA SSD

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Probably. Did you also remember you PAID for it too? So now the choices are what someone is willing to pay for instead of feeling the have to pay for it to make it look at least ok. I would say that is a win for the general simulator user.

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Well, except they nuked the mechanics pretty bad in this - aircraft stall characteristics are REALLY bad now and they float like butterflies over fields on landings. :wink:

You have to wonder why a world update would do this, sigh. Still with the sim update coming soon, hopefully they will correct this. Also that awful 10 degree heading bug fix that I hoped would have been included in this update, as they say they have a cure. Grrr.

I don‘t understand the photogrammetry hype at all, it‘s just ugly whereever I tried it. Spain, Germany, Japan, US… mix of mostly high and some ultra settings.

But last night I started a VR flight from Cornwall (PG off) and it was just beautiful. Great coastlines, eden project looks great from above, can‘t wait to get to London and then make my way to scotland, then Ireland and Wales. Great landscape for sure. But PG is just nothing for me. I had it on when I landet at Polk City (Kermit Week‘s aircraft collection) in Florida and it looked just terrible.

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Photogrammetry is amazing in my opinion some builds might look melted and unrealistic but I doubt your gonna get low enough to encounter these problems, but are you sure about the US cause the photogrammetry is literally the best in there in-game especially the West Coast.

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I get mixed results. My hometown looks great in the photogrammetry areas, other places not so much. London is a bit of a mix atm for me, as 50Mbs download speed is not enough to stream it without some buildings looking a bit post apocalypse. Just upgraded my ISP plan from 50 to 100Mbs, so mebbe that will fix things.

Now that sounds like you’re looking for an excuse. When the Thames Barrier reappears will the next one be “The Beckhams aren’t in Madame Tussauds” ?

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What is this 10 degree bug I keep hearing about? I haven’t noticed anything.

My upgrade just kicked in after I rebooted the modem. With the 100Mbs plan I’m now downloading maxed out at 98Mbs (at 5:30 pm local time in Hobart) over London and it makes a big difference, compared to 50Mbs. I’m pretty sure people with access to higher speeds would be gulping down more data in this sim over London or NY and LA or wherever. Glad I upgraded.

I mean, for most places you don’t need it in MSFS, but when you do, too much is never enough. Pus I can download games at a reasonable pace again.

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Aha that might explain lots of the negativity. When I lived in the UK and was looking for a house, internet options were top of the pile. No Virgin Media, no living. Sad but true. 100mbps was the expected level 10 years ago. Now it’s 500mbps or gig.

I :100: agree with that!

That’s cleary related to your internet connection. The meshes and textures haven’t been fully downloaded, which is very obvious.

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Good to hear it went well, do some tests at peak and see if it slows, that is where the difference between Service Providers is noticed. Here in Canberra, surprisingly TPG gave me the best speeds and they slow by a fraction at peak, good pings to. Theyh do use some odd routes for there traffic though lol.

It’s probably more accurately called the switch acceleration bug. If you have any peripherals, like the Honeycomb yoke, that has always on switches, the sim reads that as if you were holding down a momentary switch forever and so the value it reads form that accelerates over time (as it is always scanning it). It gets confused by switches that are always off or on. It’s not a huge deal most times, although it can make for glitches in things like the parking brake, so that it judders on screen and doesn’t know if it’s on or off.

But there are two REALLY annoying thing it does. You can’t adjust your heading in auto pilot by one degree, only in units of ten degrees, making it useless. Also with altitude settings, you can’t select hundreds of feet, only thousands…also annoying.

There are work arounds but they are a real pain to implement. Which is why owners of expensive Honeycomb yokes and throttle quadrants (and other gear) want it fixed NOW!

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