Looking for advice, changing from VR to "not VR" is tanking my framerates

It is gorgeous indeed at 150% and I wish OXR Dev Tool developers would have at least allow going down to 1/4 (25%) and not just 1/2 (50%) render scaling, so that I can get the advantage of FS2020 super sampling rendering at slightly less, but just slight less than G2 resolution (using OXR 35 or 40% for example).

The “I need to wear glasses” effect is normal and due to the low OXR resolution. I’m explaining this here:

EFIS resolution depends on render resolution, not post-processing resolution.