"Lost" custom airport -- default file location, or BGL decompiler if I can't locate it?

Hi folks! Back in September of last year I reworked a small local strip to make it usable. I’d like to revisit it now, but since that time I can’t seem to find the source files on my drive. I thought I’d saved them back then but it turns out I’d just saved the compiled versions.

(1) What’s the default location of project files? Wondering if I’m just not remembering and they’re in a non-obvious place

(2) Is there any way to Airport BGL and edit it, or de-compile the package back to the source files, so I can further tweak it?

I can recreate what I did with a couple days work so it’s not the end of the world, but obviously if I can locate the originals, or somehow edit my “final” files, that would be ideal.

Bgl decompiler here
Msfsbglxml

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Thank you, @OvertWheat905 ! I’ll see if that does the job.

Does this program still work? All I get are error messages stating the source program is in the directory but will not run it.