Yes. I solved this by turning my TLOD down a bit.
For me going from dlss DLAA to quality did the trick… Never needed to do this before…
This also happens in in SU2 not just Su3 beta, FYI, just so the devs are aware.
Clearly not for me! The problem came only with this latest su3 beta build! Never before! I am constant monitoring my system. This wasn’t there for me before the latest build!
Hmm. I did not experience anythinglike that before SU3. I am not saying it didn’t happen but probably the issue hit a wider range of systems with “optimization” made in this BETA.
Performancewise I was quite happy in SU2 and only hot stutters on the current beta.
But i am very well aware that performance was an issue to many before. So probably whatever they did to help “them” harmed “me”….
For me SU2 was also very fine for performance! I know they could do better and i think su3 brought nice things but this latest build isn’t that wauw for me
However, I note that there has been an improvement in Rdrthread but sometimes for 1-2 seconds it rises… do you still have this?
I judge performance by smoothness and don’ even look at any stats as long as everyrhing is smooth.
So i can’ttell what my Rdr- or mainthread did before.
All I know is, that now i see stutters and noticeable low frames. Something I did not experience before SU3.
To make this clear: I am talking of VR. In 2D all is good but I don’t fly in 2D. So it’s VR what I care about.