Massive Performance Regression on PC when panning around the aircraft, landing, moving

Yes. I solved this by turning my TLOD down a bit.

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For me going from dlss DLAA to quality did the trick… Never needed to do this before…

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This also happens in in SU2 not just Su3 beta, FYI, just so the devs are aware.

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Clearly not for me! The problem came only with this latest su3 beta build! Never before! I am constant monitoring my system. This wasn’t there for me before the latest build!

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Hmm. I did not experience anythinglike that before SU3. I am not saying it didn’t happen but probably the issue hit a wider range of systems with “optimization” made in this BETA.

Performancewise I was quite happy in SU2 and only hot stutters on the current beta.

But i am very well aware that performance was an issue to many before. So probably whatever they did to help “them” harmed “me”….

For me SU2 was also very fine for performance! I know they could do better and i think su3 brought nice things but this latest build isn’t that wauw for me

However, I note that there has been an improvement in Rdrthread but sometimes for 1-2 seconds it rises… do you still have this?

I judge performance by smoothness and don’ even look at any stats as long as everyrhing is smooth.

So i can’ttell what my Rdr- or mainthread did before.

All I know is, that now i see stutters and noticeable low frames. Something I did not experience before SU3.

To make this clear: I am talking of VR. In 2D all is good but I don’t fly in 2D. So it’s VR what I care about.