METAR keeps disrupting the weather/ bugged weather/Cumulus/CB clouds only/no medium to high cloud coverage

Been hopping around to different airports. Had a little trouble trying to find some airports that had some decent layering to them. Have to say I think they’ve made improvements to the layering. Once you get up into the super high atmosphere or just broken or scattered clouds it still looks a little dull. But when you have either multiple layers or overcast and broken you end up with an image like this:


From the ground it still sometimes can look a little wonky but once you gain some altitude things actually start to look quite nice.

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But the engine is capable of so much more:

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I definitely agree. Despite that though, from what I’ve seen on my end and especially with your screenshot, that looks pretty darn good from what we’ve become used to seeing. It’s encouraging that there’s at least some level of minute changes happening. Lower level clouds look great and seem improved with the layering. Now if they could just sort out the upper level clouds above FL250 or so and fix the density issue with the almost transparent scattered or few puffy clouds along with getting proper cirrus levels and coverage, I’d be a happy camper. Today at my local airport, the METAR would report clear but we had an entire blanket of high level overcast. Not enough to be deemed true overcast but thin enough to be interpreted as clear. If they fix that, I’m happy.

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So much better in SU12

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you all need to try and fly in a compact weather system to actually see if the weather engine has had any improvements. Pick a weather front in the world map and see if in game is made of broken CBs or strange artifacts…also how many layers are present…

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Over the atlantic

What changes are mentioned they fixed in beta release notes? I could only see popins of clouds mentioned of the clouds in the release notes.

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https://forums.flightsimulator.com/t/wiki-sim-update-12-release-notes/575856?u=hamman2118
^Release Notes Link

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I have tested a bit, can’t see any difference, after no fixes in live weather mentioned in the release notes (bugs that are logged in this section of the forum)

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I understand weather fixes in SU12 are only focused on thermals improvements to provide a mvp (minimal viable product) for gliders pilots so they can use the sim. It is a good decision and all will benefit of those improvements. I hope next SUs will be focused on fixing METARS, clouds, layers, transitions, wind issues for general aviation and airliners pilots.

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I miss these kind of skies so much!

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Technically changes in thermals is considered changes in weather. :innocent: Thermals affect weather and cloud behavior very very much. Clouds are driven by winds, so if the wind is behaving more realistically the clouds will fall in line.

To SealedVolcano who said they didn’t see any difference, I disagree. As I stated the lower atmosphere looks quite improved having spent over an hour hopping around and searching for different layered airports around the world. The upper level above FL250 still needs some changes as that seems to be more or less the same. But the lower levels, levels affected by thermals are quite improved. I’ll try and do some flying later on today and get a better overall picture. But I like what I see. For me which I will test later will see if when I cross back over the Pacific if the weather will still inject past the 5 hour mark.

if you see here Very abrupt weather (wind) transition. Erratic wind behavior (Still present after AAU 1) - #392 by TomL7753
the guy is experiencing what i have been seeing for over a year…today I tested one of my testing City that for some reason are a lot of the time very wrong, which is Seattle! I had cumulonimbus all around, not even realistic one, but the volcanic hash… again, this whole discussion for you months ago was almost superstition until in fact it was logged as a bug! I don’t know why you feel the need to always disagree with my experience and others, and force us to accept yours as truth?!

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I’m not forcing anyone to agree or accept what I believe. I’ve offered plenty of technical knowledge about how the sim works and the forces and software that drive it. I’m just trying to get people to look at things more than they don’t work. Do people understand why they don’t work or even how they work or do they just focus on it not working? The more you understand how things work and why things might stop working or issues arise, the more you’ll realize that a lot of it is out of your control and to just let the process happen. The bug has been logged and while it’s not the update we all desperately want, I see improvements and others are seeing it as well. Changes are happening bit by bit and that’s enough for me. Happy flying everyone.

This thread has discussed lack of high altitude clouds, came across this just now in the beta. Looks promising:

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FL340

Looks pretty poor to me compared to the high level overcast we used to get pre-su7:


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in fact this is the overcast of thin clouds we were talking about, what he posted is fine in the right conditions…but that’s all we get so far in MFS now …

I think the whole pre su7 argument is like wishing we lived in the 90’s again. Weather most likely was a lot nicer but there were other issues/limitations back then for sure. Same with today.

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I can’t be bothered to have this discussion with you other than to say that some of us who experienced the most amazing weather generation of any sim ever, at launch, are still feeling upset that they have taken this away from us. And we are entitled to be annoyed about it and keep posting about it.

This thread is for people experiencing the bug “METAR keeps disrupting the weather”. If you are happy with the weather please feel free to comment on the “my clouds look great” threads instead.

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