Microsoft Flight Simulator 2024 General Feedback

Really appreciate your post you may get accused of being a parrot but how does one argue with all the points you make? I have had a very different experience that I will share with our community Be interesting to listen to the different perspectives. Here is my particular case:

  1. Got very helpful advice because I could not launch FS 24 with the Direct X 12 issue with my underpowered AMD RX 580 Upgraded to AMD RX 7800XT and added 32GB RAM Problem Solved
  2. Now flying FS 24 in GA aircraft, finally mastered the control Mapping and able to use both my Velocity One Flight controller and the Thrustmaster Hotas for my Helicopters and e VTOL
  3. In my opinion, every simmer has different needs and levels of experience I have learned from Russ Barlow 5 Red Flags why flight Simulators may not be for you that computer problem solving is really one of the fun aspects of Simulated Flying I am working on the Knowledge test for the IFR ticket so I need as much authenticity in the avionics suite as I can get
  4. Too be totally honest I don’t get much real worlld help from any of the five (5) sims I fly Xplane 11; X plane 12; MSFS 2004; MSFS 2020; or MSFS 2024 All the Training is fundamental and useful for the entry level student pilot but reaches a limited level of usefulness when it comes to real world instrument approaches But to be fair, it’s only a gaming sim Not a real world trading tool
  5. So in conclusion,I use Xplane for avionics and flight dynamics and MSFS for VFR Sight seeing which is awesome
  6. I look forward to Microsoft/Asorbo with coninious improvements in getting the Bugs out My experience is only PC and I am not qualified to comment on consoles and Xbox Thank you to all the M S Forum leadership for their vision planning and implementation of this very useful website
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Unless you are going to simply use mid-air free-flight and avoid airports, you are going to hit an unacceptable amount of bugs.

I think there could be merit in treating the thing like an expensive preview release and visiting it after each update, to see what got fixed.

I understand their focus is on the Marketplace at present, which is an irrelevance to me, as I am not spending more money on a game that is (& will likely remain) unstable and unfinished for a very long time to come.

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I was wrong it won’t be airworthy product in march
 Now pointing in June, let’s see
 :thinking: :wink:

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Come on Asobo, this may help a lot GitHub - NVIDIA-RTX/RTXNTC: NVIDIA Neural Texture Compression SDK
https://www.youtube.com/watch?v=Z9VAloduypg
edit: Nvidia's new tech reduces VRAM usage by up to 96% in beta demo — RTX Neural Texture Compression looks impressive | Tom's Hardware

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I admire your optimism. To be fair, you wisely did not specify a year when referring to June.

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One thing I have noticed in '24 vs '20 is the seemingly different flight dynamics.
I use both sims almost equally and most aircraft in '20 appear to have less thrust in 24 and also less form drag and flap drag - while possibly if anything more induced drag.
Perhaps it is just my rig and other unique to me variables but it is noticeable.
So i am much more careful taking off and building speed as well as careful to fly a more gentle approach. Some weird happenings include GA types approaching into a strong wind and barely wanting to descend (but the opposite when facing downwind). If anything '20 seems closer in feel - type for type of aircraft as X-plane

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This is DLSS and already used by Nvidia, but not yet fully implemented by Asobo.

DLSS is a revolutionary suite of “neural rendering technologies” that uses AI to boost FPS, reduce latency, and improve image quality


It’s for second Time in two days. I dont hace Time for this and that’s not the only problem in this game that’s not finnished And throwing only problems And mistakes even when the game told you to do IT

It’s fixed in the beta. You’re doing career at midnight, your local time, yes?

The 787 still has the landing glitch where it violently spins you anytime you land the airplane

Yes it was about 0:15

Yea, I haven’t flown over midnight yet, but that’s supposedly fixed in SU1.

On final approach, my CPU skyrockets to 80-90% and my GPU goes to as low as 20% and it causes too much lag and stuttering

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What CPU, GPU you have installed?

That’s my understanding , I’ve got stuff to clear too.

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Again And not over midnight other Carrera mode but it’s all days. Missions in freelance Is not to discover thĂ© world but ONLY to fly in thĂ© unlocked Area. This game Is Pure evil

It’s unplayable. Literally. I have spended hours into optimizing the game by squeezing out every physical fps possibly and countless more for trying out different softwares/upscaling tools, etc


I’ve tried different NVidia settings, even tried using NVidia App to change my settings to it’s “recommended” with DX12. Which in the end, runs at 20FPS on Heathrow in a Fenix A320. I don’t even play at 4K, thats the problem!!! It’s only 1080p and this game is a total disaster!

It’s poorly designed, doesn’t even use the full hardware, and of course is treating a RTX 4090, like it’s some piece of garbage outside. And I don’t to start talking about MSFS2024, which is on another level of unoptimized.

My Gaming Laptop, which is a GIGABYTE G5 MD, which actually doesn’t seem to be high end, that’s true, still performs way way better in most other games, even todays titles. But MSFS doesn’t give a ■■■■ about my Hardware and uses 50% of like everything. Aha, so I get below 20fps and my usage is also near idleing. And now we can talk about upscaling tools, like Lossless Scaling and NVidia Frame gen. I tried out both, got 40fps but absolutely choppy mouse movements. Can’t even rotate my camera smoothly anymore. I won’t ever use Frame Gen tools, because they are only a fake replica of the true performance, that this game doesn’t want to utilize.

The devs spent millions on a failed project! Where did my 70€ for that broken game go??? Been used as toilet paper for the employees??? Is that the future of the next MSFS titles and of the next New gen games??? AI is gonna push my 10FPS to 240FPS with 24x Frame Gens in 10 years???

This game is a starting disaster for future games. I’m gonna admit, that this game is by far the worst game I’ve ever played.

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A 3050 Ti?

Same exact feedback
 I am going to speculate that it is the built in Wx. cross windds etc to try and simulate real wx

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I don’t think it is that simple for Asobo. The in-house engine used by Asobo Studio for Microsoft Flight Simulator 2020 is called “Zouna”. That game engine was used for previous Asobo titles like, A Plague Tale: Innocence, Garfield: A Tail of Two Kitties, Ratatouille and others. All of which are nothing like a flight sim.
Whilst it has been merged into a new in house Asobo engine using Azure AI, and Bing maps to create the amazing graphics in MSFS 2020 and 2024, its still basically the Zouna engine at heart. Hense the limitations in what it can and cant do. Nothing new in 2024, cos they cant do it, its that simple.
I don’t think they can code for basic things like flybys or tower views, let alone the sophisticated simulation of aircraft systems that are still not present in many aircraft in MSFS 2024, just ‘INOP’ buttons everywhere.
I wont be investing in MSFS 2024
its not shown any improvements that stand out as meaningful, and until they fix the basic flyby and tower view, am not interested in taking pics of the animals or going for walks.

https://www.pcgamingwiki.com/wiki/Engine:Zouna

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