I have this issue as well
I mean when Jayz 2 cents says this⦠ouch. Heās one of the most watched PC YouTubers there is.
I feel his sentiments exactly. The sim went in the wrong direction going to the cloud.
I made a poll for us to vote to make cloud streaming optional. Iām hoping if enough people vote, our voices will be heard.
try 75mins and counting!
Update: I was finally able to proceed into career mode further. The black screen finally loaded into the initial flight. Just took forever to do that.
almost every single game these days is cloud based.. if the cloud works, itās no problem. Microsoft just needs to get their cloud to work.. which they will because theyāve invested a ton of money into this sim.
While this guy has some legitimate concerns, he also goes berserk with things Asobo/MS cannot realistically change. For example, he complains about photogrammetry ships. Well⦠Hate to break it to him, but thatās just how photogrammetry is. Also, the ship at the pier that spun into the pier. That is an issue with the ai ship data provider. Itās just how that will be if we want live ai ship traffic. I feel he goes completely overboard on his critiques of the most trivial things just to increase his viewership and back up his click-bait video title.
It still take more than 15 min to enter der game on my location in Germany and to flight in EDDL just with a C172 was never possible during the last 2 days. The log board says 8h flight time, but I had never been in a plane. Sorry to say but have no Moore friendly words or feeling for the MSFS 2024
Initial impressions after 24 hours with the sim (not counting install delays):
OMG Thank you! This is a very good step up from 2020. Thereās some rough edges and polish needed, and I think the team knows this, but Iām already uninstalling 2020.
Favorite things in no particular order:
- Walk around
- Career mode feels good, but still a bit gamey for my taste.
- Ground physics improved. That alone is worth the purchase price.
- Love the new water
- Flying over Sydney was quite picturesque
- Flying over my hometown is somewhat improved in the non-photogrammetry areas
- The windsocks point the right way
- Dewpoint is actually reported
- Overflying the field callout for VFR non controlled (Was this in 2020 and I missed it, or is this new?)
- Hanging out with other peeps in first person after a fly-in.
- Better weather and flight planning
Things Iād like to see improved first, again in no particular order:
- Full compatibility tested of all āofficialā aircraft (chocks arenāt showing on a couple so you canāt remove them, but you also canāt move)
- More charts providers (or at least an official plugin system for the EFB that we can plug paid chart services into)
- Terrain smoothing in photogrammetry areas. Itās shockingly now possible to tell you are in photogrammetry areas because it gets worse up close.
- Rethink world hub. Take a look at how XPlane does it - give us sane defaults and then let freeware authors list their airport implementations somewhere. Maybe just add a freeware section to the marketplace.
this. i usually donāt mind jay but this was unrealistic.
New update cargo missions are bugged it only gives me 650 is this happening to anyone else and the grass runways say Iām not on the runway when thereās no markings to help you ether
Update to last one game crashes load back in and I get penalized interesting is there gonna be a way with the bugs that our pilot score gets fixed
Not too bad, though my 20Mbps is too low for anything but the slowest of aircraft. At the moment Iām trying to work out how to turn on the instrument panel for the Super Hornet from a cold/dark start⦠can get the engines up and running, battery and gens on which used to be enough⦠works if it starts running but thatās no fun ![]()
This poll is quit illogical, MSFS2024 is a SaaS (Software as a Service) application which inherently means it is cloud based. This request is like asking for an offline version of your Teams/Zoom/Webex communication software suit. You constantly need data from the cloud.
If you prefer an offline solution, chose a simulator like P3D, FSX or XP.
The launch wasnāt great, but MS could scale up the necessary MSFS2024 resources within a few hours, so most of us are now able to start exploring. If there is a company in the world with the abilities and knowhow for SaaS, its MS (M365 and Azure).
I finally managed to play on Xbox Series X. After 15 minutes of loading, I made a 20 minutes flight on the Cessna 172. I liked the new feature of walking around the aircraft and the pre flight check aspect (flight controls, the oil level and so on). Once in the aircraft, the G1000NXi is very realistic, better than MSFS20. After takeoff, I found the graphics disappointed. The ground texture is worse than MSFS20 and the sky looks blurry. Also the framerate dropped a lot, the game was not playable anymore. I am going back to MSFS20 for the moment. MSFS24 will be a great game in 6 months I believe.
My feed back so far:
The good -
- Fantastic graphics!
- The career mode is awesome! (when it works)
- The flight models seem good from what Iāve seen so far.
- The sounds are decent⦠when they work.
- The game starts up smooth and fast which is nice for a change!
And the bad:
- If the game is used for more than a few minutes, when you quit to desktop it freezes/hangs.
- The Cessna 172 Skyhawk it a mess. The basic version has no electrical for most of the systems making it impossible to manually start.
- The cargo version of the Skyhawk loads with the G1000 interior.
- The audio for career mode sometimes just goes away mid sentence.
- The community folder is buried in a ridiculously bad place and needs to be moved manually by the user which is not a straight-froward experience.
- The drop down menu doesnāt go away in VR once it shows up.
- The EFB canāt be interacted with in most aircraft in VR. In fact the only one it has worked on so far is the 172 G1000.
Overall, I just have to say this is a depressingly large let-down. Iām not even counting the massive server issues. The game isnāt even fit for beta.
Edit: Oh, and I suddenly have to learn new commands from 2020 (Why?) or spend time changing them (Why?) and my HOTAS 4 isnāt recognized so I have to manually program everything again.
I donāt understand, why does Asobo, show so great videos, but when it comes to the product, and customer satisfaction on the first day, the result are horrible, This was the case with MSFS 2020, when we had to wait for two years to have a real simulator. So now we are going through the same problem?
Maybe get your feedback from the sim communityā¦while I normally enjoy his contentā¦he doesnāt know what heās talking about. Iād have been happier if heād waited a few days to do the review. It was a bad release for sure but I would have enjoyed a review from next week when things calm down. Good clickbait though!
Seriously no i am again stating SERIOUSLY the worst experience I have ever had to encounter. I have not been able to complete any flights yet due to the constant glitches and streaming lags. I am playing on a high-end PC so I know its not my end. Asobo how do I receive a full refund for my Aviator edition please. Iām going back to MSFS2020 as that is in my opinion so much better than what you have provided your millions of customers with the release of a broken product.
Will it get better Iām sure it will but until then I would prefer my money in my bank account earning interest instead of yours. Once I can see you have released a better version I may consider returning.
The only thing that I can say looked great was the graphics. But what good is that if you canāt do anything else.
No it hasnāt. I can vouch for that.
Someone obviously thought of the career progression angle - probably as a future revenue stream (paid advancement) and so the sim has been āgamifiedā with the aim of attracting more users.
But as one of the very many serious Xbox users here, we are frustrated with the total lack of consideration to Xbox users of the sim. Personally there were too many red flags for me to purchase 2024 straight out. And some of those red flags were due to the lack of Xbox QA. The devs need to have someone on their team who is an expert at using COTS Xbox and understands its IRL limitations and quirks. Itās obviously something thatās lacking. But then the QA culture has generally been focussed on quality rather than quantity. That explains so much actually.
I have to say that I saw more red flags (through the tempting mists of expectation) lining up for release of MSFS2024, than Iāve seen in more than 40 years for a new release. Not just Xbox specific. Iām not even sure whether some of the core issues can ever be fixed as the underestimates of the serve loading are significant Iād say - and the obvious fix requires a large amount of additional infrastructure to be deployed - very expensive.
There are many serious Xbox pilots here who just cannot afford to purchase high end PCs. Our voice is often not heard but it deserves to be as the console route could and should be a more affordable route for people who want to learn to fly a capable flight simulator at home. Itās an opportunity that MS/Asobo havenāt taken full advantage of.