Mixed textures in ground at default airport DX12 Beta

I got this on both .16 and .17 release. The workaround for me is to turn photogrammetry off and then on again in the Data options and then restart a flight. If you try doing that while in the flight and resume, it takes ages for the settings to change and may not work when you resume.

Ryzen 5800X3D
Radeon 6800XT
Latest adrenalin driver
WIn10
DX12

EGLL before and after workaround:



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