Modded Reverb G2 + DX11 issue

Hello,

I have modded my Reverb G2 to reduce the distance between the screen and the eyes. It is a very common mod.

My issue with Flight Simulator is that specifically with DX11, instead of rendering the full screen, it does only render exactly the part of the screen that can actually be seen. The rest is white. See screenshot attached. Could you confirm it is the same thing for everyone? Is it something that is setup somewhere?

The problem is, once modded the visible part of the screen becomes bigger and the white part become visible, and it’s very annoying. Any help?

Thanks a lot.

I answer to myself, it’s HAM in OpenXR Toolkit. It can be deactivated. It would be nice to still benefit from it and use a custom, slightly larger mask, though.