[Model Converter X] Transparent Glass Material Tutorial

Call me old-school, but I still prefer finalizing and exporting from Model Converter X over Blender. :sweat_smile:

Because of the limited information on this topic, I decided to take the time to throw together a tutorial video on how to make the glass material semi-transparent in Arno’s Model Converter X.

MCX is a program still used by many who may be bringing their work over from FSX, P3D, or X-Plane, as well as a vital tool for those working in 3D modeling applications such as SketchUp or other modeling or CAD programs.

So, for all those who haven’t moved on to 3DS or Blender, this one’s for you. :slightly_smiling_face:


I also have a growing playlist of other MSFS tutorials that some may find helpful:

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