Monitor Projection vs. Headset

I get chromatic aberrations. But I noticed the VR render on my monitor is just so much sharper and smoother looking. Is this just an optical illusion or the result of compression to the headset?

I’m using Oculus Quest 2 with Virtual Desktop and SteamVR.

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Sorry, I don’t own a Quest 2. You are using VD because you are streaming wirelessly? What about a cable, is that any better?

Most likely you are correct, it’s the compression but simply the fact you have panels with lenses magnifying the image is going to produce less quality than simply looking at a monitor, and it’s not like you can strap a monitor to your head now and walk around with it… :slight_smile:

Panels and lenses are improving all the time. The tech in the Quest 2 is quite old now, so hopefully later this year we’ll get better displays in VR, the Quest 3 is slated for 2023.

The wire seems to stutter quite a bit. It could be Windows 11, the PCI-e card I got or who know what, lol. The WiFi link with VD is super solid at least.

I was being conservative with my graphics settings but I keep upping settings and it’s staying smooth and looking better.

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It could be bandwidth issue. How good is your WiFi and what is the bit rate in Virtual Desktop?

The WiFi router is fine, the Oculus cable is a problem. I can pull a solid 1.2 Gbps over the AP’s WiFi, but I switched over to to a wired Ethernet, that limits me to 1 Gbps for Internet.

You only have a 1g Ethernet port, somewhere in your Ethernet path.

Your Router, Switch or Nic card ? (or really poor cables)

eg My Cable modem has a 1.5GB port, but my PC only has a 1.0GB NIC, so I am limited to 1Gb

I “could” get a 1.5 or 2 GB Nic, but as notthing comes over the Internet at anywhere near >1GB, there is little point.

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Speed tests will! But that first download of MSFS was painful. Took a couple hours for me.

NASA researchers were able to reach up to 91 gigabits per second

Do you really think they can download MSFG any faster than someone on a 1G network ?

What I do not I understand (well maybe I do, but can’t say here)

On the one hand, players complaining that MSFS costs so much

and then, when they get 120+ Gigs of software for that cost

They complain its takes too long to download (because it’s so big )

I’m amazed it costs so little. The amount of work a project like this takes is incredible.

My AP is using it’s multigig port for the cable modem run. I gave up the AX connection on the PC for the Quest link. It’s actually working quite great.

I’m already maxed out on the VD bandwidth, so no need to upgrade my PC’s Ethernet.

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This happens also with the HP Reverb G2. I gave up on the Oculus Quest. Both cable and Wifi didn’t work for me. The image reduction from 2D to VR spans all headsets. I started a topic asking Asobo to help with this. There should be something they can do when sims of the past using far less video card/computing power could produce a clearer image. Other VR games don’t seem to suffer this problem to this degree as FS does.

I’ve not experienced any of the past sims in VR to compare. It may have to do with the level of detail in MSFS 2020?

The hardest part for me is using the Garmin 1000 NXi. I can at least lean into it to see details.

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