I currently have a 23.8" 1080 monitor with a Radeon RX 580 GPU and Ryzen 5 3600X CPU.
I want to upgrade to a 32" monitor - keeping the same GPU and CPU for now. I know I’ll upgrade GPU and CPU in the future.
My question is this. I’d like to get a monitor that supports at least 1440 for when I upgrade GPU/CPU. If I reduce the resolution on a 1440 monitor to 1080 - would that impair my graphics quality?
Thanks for your input.
It’s not going to look as good running at 1080 on a 1440 monitor as it does running native on a 1080 monitor as the pixels are the wrong size and won’t line up on the image. The screen will need to interpolate to resize it, or you’d have to have black bars around it and have a smaller image.
The scaling might be acceptable as a temporary solution, I think it’s down to individual preference and the only way to find out around would be to try it.
Ironically if you ran it letterboxed with black borders the 1080 image would be about the same size as your current 24" display.
As @RagingWombat839 said, the end result will most likely not look good. What I recommend is to let FSR2 render the sim at something similar to 1080p and then upscale it to 1440p. This is all done automatically by the adrenalin driver which allows you to keep your monitor at its optimal 1440p resolution.
In my case, even though I have a 4k monitor I use FSR2 in quality mode to render the sim at 1440p and upscale it to 4k. Looks beautiful on my 4k Qled TV.
Would you recommend he buy a 4K monitor (if budget allows) and let FSR2 render the sim at something similar to 1080p and then upscale it to 2160p?
Up scaling is never going to look as good as native rendering no matter how you do it.
I actually do the opposite, my 3060 is set to render at 1440p and then use DLSS to scale it down to 1080p for my TV. I find this gives a better picture than TAA for anti aliasing.
I would suggest OP tries to get their video card to render native 1440p for the new monitor. Unless they are already GPU limited it might work.
It will be a stretch going to 4k because the RX 580 probably will not be able to handle it very well and then trying to upscale a bunch on top of that. Upscaling/downscaling is really a matter of preference and you really don’t want to take it too far either way.
I’m not GPU limited at this point. I like the current 1080 set-up well enough, except for the fact I have to zoom in so frequently to read and adjust the instruments. I wonder what it would be like to upgrade the card and the monitor, and then wait on the CPU.
I wish I knew what FS2024 is going to do performance wise. I assume I’ll need to upgrade the CPU, but I think I hear the general statements that FS2024 “should” perform better on middling hardware.
No problem if you were going to upgrade both the gpu and the monitor. Not sure how well the cpu will handle 4k but it will do fine at 1440p.
Edit: you could always just upgrade the monitor to 1440p and see how FSR2 upscaling looks. If you don’t like it and the RX 580 can’t handle 1440p you could then just upgrade the gpu.
I have an LG IPS 27" 4k monitor, so I can provide my point of reference.
If I set the sim’s resolution settings to 1440p or 4k native (so no FSR or render scaling adjustment), I can barely tell the difference. If I set the native resolution to 4k with FSR on quality (rendering 1440p), there is a very noticeable loss of fidelity. If I set 4k native and use the sim’s render scale at 1440p (not FSR), the visual quality is a bit better than FSR. Prior to my recent GPU upgrade, I set the native resolution to 1440p and let my monitor handle the upscale instead of the sim or GPU for the best performance to visuals balance. If anyone is interested, I can test mine at 1080p native to get an idea of what that could look like on a 4k screen, but I’m sure the negative effects would be exaggerated more on a larger screen.
As for which to buy, I think I’d opt for the GPU first if you can afford it, but buy one that is strong enough for an eventual monitor upgrade. That way you can enjoy greater fidelity with higher graphics settings vs what you have now except more pixelated.