Moon does not rotate with latitude, the 'rabbit' is always upside down

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Brief description of the issue:

The craters on the moon should be inverted in the southern hemisphere.

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Detailed steps to reproduce the issue encountered:

Choose a day of the full moon, say 13th July 2022, and go to an airport in the northern hemisphere, then one in the southern. The moon looks the same, it’s always the northern hemisphere moon you see. See this graphic that shows how the moon should look:


Build Version # when you first started experiencing this issue:

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Do you have the same issue if you follow the OP’s steps to reproduce it?

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If relevant, provide additional screenshots/video:

Excellent observation. Thanks :+1:
This makes me think there’s no modelling of planets, stars and celestial bodies. How could they miss that? Don’t forget sending to zendesk too folks.

Actually, the moon is correct. The moon does not rotate when viewed in the southern hemisphere. The moon itself is exactly the same. What rotates is the relative orientation of the observer. Therefore for a proper sim experience, users in the southern hemisphere should do their simming while standing on their heads. Then all will be proper. :0{P

Can’t you see the car flying over the eaves and walls? The moon in the sky, do you look carefully? Admire admire

As far as I can tell moon phases are spot on with real life as is it’s position and all planetary movements including retrograde are correct, stars also seem correct. There are people doing celestial navigation in the sim right now.

Venus, Mars etc are all where they should be and move as they should. Of course you cannot zoom in on them and see the actual planet in a close up view, not sure why you would want to.

This reported error, however, seems a genuine inaccuracy and is probably an easy one to fix.

The Heavens are modeled quite well in MSFS . Take a flight over the Pacific Ocean at night from KLAX. I was surprised the depiction was not bad. Im happy someone spotted this. Celestial navigation is a is getting to be a lost art.

But the moon does not rotate!
It is made of cardboard and nailed in a height of ~10 miles above the flat earth.


But… the Celestial Navigation does not actually use the Stars/Sun/Moon/Planets from the Sim. It calculates their positions on its own, and it SEEMS to visually coincide with MSFS. But not sure how accurate MSFS really is.

Moved to #bugs-and-wishlist:wishlist as it is currently by design and not a bug.

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