Mouse Acceleration in Cockpit Freelook Mode on PC

ISSUE DESCRIPTION

Description of the issue:

When panning the camera with the mouse in cockpit freelook, there is a really horrible kind of mouse acceleration that means if you move the mouse too quickly, the camera whizzes round out of control.

This is bad in two ways:

i) it’s obviously really annoying that the camera then zooms off far beyond where you want to look.

ii) it also causes significant stutters as the sim has to suddenly load in assets that were previously well out of view.

This issue was not preset in MSFS2020.

One can turn down the freelook speed and momentum in the settings but it does nothing to help with what I can best describe as mouse acceleration.

[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?

FREQUENCY OF ISSUE

How often does this occur for you (Example: Just once, every time on sim load, intermittently)?

Every flight

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. With freelook in hold mode, hold down the assigned mouse button, I use middle mouse button.
  2. Pan the camera by moving the mouse.
  3. Move the mouse too quickly, or too far, and there is a massive acceleration of the camera and it whizzes round.

YOUR SETTINGS

If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.

What peripherals are currently plugged in? Please name all of them as there could be a potential conflict.

Mouse, Keyboard, Rudder Pedals, Yoke and Throttle. - No Conflicting binds.

[PC Only] Are you using Developer Mode or have you made any changes to it?

No

[PC Only] What GPU (Graphics Card) do you use?

RTX 4090

[PC Only] What other relevant PC specs can you share?

5800X3D, 4090, 64GB RAM

MEDIA

Please add a screenshot or video of the issue occurring.

[END OF FIRST USER REPORT]


:loudspeaker: For anyone who wants to contribute on this issue, Click on the button below to use this template:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

  • I have the same problem on Xbox.

  • Mouse works flawless on 2020, but in 2024 it’s unusable because of this issue.

  • The same problem occurs when your character leaves the airplane on ground and walks around.

  • The only workaround currently is to use a controller.

Do you have the same issue if you follow the OP’s steps to reproduce it?
• Yes, also on PC

Provide extra information to complete the original description of the issue:
• Exact same issue for me on PC, no changes in latest SU1 beta so far. Flicking the mouse makes my camera to a 360, where as moving it the same distance slowly moves it a much smaller amount. There is definitely mouse acceleration on in 2024 which needs to be turned off as this wasn’t the same in 2020. I tested with mouse momentum turn off and on with the same result. Also when comparing to 2020 with the same in game and mouse dpi settings, there is clearly something wrong in 2024.

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?
• yes

Provide extra information to complete the original description of the issue:
• nothing to add

If relevant, provide additional screenshots/video:
• no screenshots needed

Mouse acceleration makes panning the virtual cockpit view really awkward to use.

I joined Beta 1 but saw no change in xbox crazy mouse.My temp fix so I can fly - deleted mouse right button bind in controls and believe it or not - stuck toothpick under right mouse button to stop it from sending any signal; i use xbox controller right joystick or keyboard arrow keys to move the camera cockpit view; mouse scroll and left mouse button work as expected

I too have same issue. Free look momentum set to zero. Still zooms past where a stop the mouse. Have to reenter freelook and attempt to go back to where I wanted to stop by moving very slowly. This is really bad when landing. I spend way to much time adjusting the view causing a major distraction in critical phase.

still no fix after SU1. I dont understand how this isnt a priority to fix

still unplayable (on PC), praying fix comes su2

nope still nothing su2

Ridiculous that this has not been fixed yet, like c’mon!

Same here, totally unplayable with this bug. Hopelly gets fixed very soon.

the newest build is a noticable improvement for me. still has acceleration but now a playable amount for the time being

This issue still persists on SU2, and also on SU3 beta.
“Enhance pointer precision” is unchecked in Windows settings, mouse options (Win10).

It is horrible, please give us an option to have linear response from mouse inputs in Cockpit camera and external camera.

It is still there in SU5.

I always wondered what it was that was so weird about the camera in MSFS 2024 and now I finally found out: Mouse Acceleration is still a thing in Freelook. And you seemingly cannot turn it off.

To get the easy bit out of the way: Yes, I disabled mouse acceleration in windows. That does not help.

I just tested this again and surprisingly, there only seems to be mouse acceleration when one uses the cockpit view yaw/pitch axis (lockable) controls with the mouse (the other lockable non-axis variants are sadly the same in my experience). If you choose the non-lockable, there seems to be no acceleration, as you would expect. But, of course, no one would do such a thing, since you now cannot lock the camera movement anymore. Please finally fix this, Asobo.

Same here… Its insane how they haven’t fixed it after 1.5 years. How can we spam them so they finally do something about it?

Cockpit mouse freelook works well for me with the speed dialed down to 30 and the acceleration set to zero - EXCEPT - these settings refuse to save / persist meaning they have to be reset EVERY time the sim is launched which is a real bind

Also have this issue. I wonder if it’s the mouse setting itself or something to do with the game rendering speed and variable frame rate. Happens both in the cockpit and in external view.

A bit like the chicken & the egg … it tends to happen more often when the game has stutters for loading, and stutters happen more often when turning the view.

Happens in 2024 very frequently, but has never happened in 2020.

For reference, here are my Windows 10 mouse options (which few here have mentioned in case it could be relevant). My in-game bindings for the mouse are all default.

I have a wired mouse plugged into the motherboard directly, so no WiFi/Bluetooth issues here.

This is still a thing but I don’t imagine it will ever be fixed as the votes are so low. Has anyone discovered a proper workaround for this? I havent used the sim since last year so am a bit out of the loop.

Can’t believe it has been hardcoded into 24 when it wasnt a problem in 20

I only know two options: Either do not use freelook (the other mode optimized for controller does not have it, but is a pain to use with mouse IIRC) or buy Chaseplane. Chaseplanes camera works just like you would expect without any acceleration.

I went for the latter, but it really should not be necessary to buy an addon just to have a usable camera.