MS/Asobo - How Did This Happen? Free Flight is Awful

mmmm, i personally wouldn’t turn on the AI copilot. it’s asking for trouble. it’s better just to click on the responses yourself.

I understand how to, there is usually an indicator that you click on when entering a smaller, private plane but there is none there. I was just wondering if there was a different way.

One positive, once the sim has stabilized and with the only good airplane in the sim currently (Fenix), I am loving the clouds and weather textures. Much improved. Ground and “raytracing” lighting on ground still needs major improvements.

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It is a workload issue. I can’t do everything. IRL the Pilot Flying (PM) does half the work and the Pilot Monitoring (PM) does the other half. That is the way airliners are designed. Having one pilot do everything is dangerous but this is how MSFS 2020/2024 is designed. The AI Copilot is supposed to take care of some of the workload. For example, flying an arrival, changing frequencies, finding and reading approach charts, programming the FMC, going through arrival, approach, and pre-landing checklists is unworkable. Not having the AI Copilot not managing ATC communications significantly impacts the pilot.

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I agree, but AI copilots did what you are describing throughout the entire lifetime of msfs 2020 and were never fixed. I don’t expect they will be fixed in the lifetime of this version either.
https://www.reddit.com/r/MicrosoftFlightSim/comments/13vjx1v/whats_wrong_with_atc_these_days_descend_at_the/
best quote from that thread: “[ATC] has been this way since first implemented in 2002”.

AI copilot is fine with dealing with ATC in FS2020, it’s just the new game where it’s completely broken. Its voice disappears randomly and they spam ATC with constant IFR requests. It was not a problem in FS2020. I have over 500 flights, most of them with default ATC and IFR.

The link you posted is a classic example of a player who doesn’t know how to use ATC in MSFS. They either use wrong barometric pressure and fly at wrong altitude, don’t follow ATC instructions or fly a route different to what they filed on the World Map.

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Oh really? Your opinion is your own. I collect MSFS since it came out many moons ago. Why would I not pre order it just to have MSFS in my collection?

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yes! this is exactly what happens to me i get stuck in the ATC Co pilot dialog loops and my plane refuses to land and keeps on flying and does not descend. Have you figured out a solution to this?

This is the worse place to put an EFB, this can’t be legal blocking half of the windscreen. There is a small clickspot on the top right to remove the EFB. The EFB mount, suction cap thing will still be in the way but it is much better.

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Nope, in 15 years of flying I’ve heard “fower” once and it was on an ATIS.

The three options are:

  1. Turn off the AI Copilot for communications.
  2. Ignore it. Surprisingly it stop after about 7 or 8 loops.
  3. Check keybindings for all devices. There may be a keystroke or device movement triggering the conversation.

I haven’t looked at any other options.

I was hoping to determine if others have experienced this issue. In the 2020 version, I typically allowed the AI Copilot to manage ATC communications as it functioned adequately. However, in the 2024 version, the Copilot repeatedly spams ATC with requests to change the destination to the same one I am already flying to. As a result, I am forced to open the ATC window and use cursor mode to communicate with ATC manually.

On the Xbox Series X, activating cursor mode automatically enables the AI Copilot in the 2024 version, yet there is currently no option to disable this feature, unlike in the 2020 version. I am also fairly certain that this interferes with the logic of the iniBuilds airliners. Whenever I use cursor mode in these aircraft, they begin to sway slightly from side to side, even in calm winds, struggle to follow the magenta flight plan accurately, and seem to encounter issues with approaches as well.

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Grappling hook and a ton of upper body strength?

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  1. My AI copilot is off
  2. I always ignore the co-pilot
  3. I’m not sure what you mean with this one.I have my movement keybindings set and can move around.

Got to admit and give credit where due, afterall, I’ve been highly critical of MSFS 2024.

The ground textures are phenomenal, now, at least for me on PC. If they can keep these, while maintaining the best performance I’ve seen in a sim, then I’ll be ecstatic.

We just need ability to get our 3rd party planes added ASAP and 3rd party airports to be locally added vs streamed. Then the sim will be in good shape.

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Good is probably a bit strong too soon but yes it will really help. A better place is more accurate I think. It will still have tons of new bugs and that can’t really be considered good.

it’s morphing into a Beluga!

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Two planes for the price of one. :rofl:

here’s an interesting, slightly off-topic data point. a number of people in the Career threads have noted that in Career, the flight model seems a great deal worse and several planes exhibit behaviours which they do not in Free Flight. for instance, the Cessna 208b is very hard to land in Career because it drops a wing and yaws wildly to the left no matter what the wind setting. this does not happen in Free Flight. it’s almost as if the two game modes use a different codebase. or, weather/turbulence may be spectacularly borked in Career, but not in Free Flight. or both. i’ve certainly noticed the Cessna’s bad landing behaviour in Career mode, which is especially disappointing after a 3 hour cargo flight.

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Maybe some problems with assistance settings being somehow different in career compared to free flight? I don’t know how wildly the C208 rolls and yaws to the left, a little could be considered correct behavior.