Mscenery f 16

Hello, I have the cheaper priced F16 from the marketplace. I am at full thrust but do not get afterburner. Is this a limitation of the cheap model or something I have to press? I tried googling but only found an answer for the SC F16.

Thanks.

Hello. It won’t help you with you current problem, but just buy the SC F-16. It’s a good product and works well. It will be superior in every respect.

Also I recommend you check the feedback on MScenery here in the forum so you can determine whether additional purchases from them would be money well-spent …

There is a control option for toggle afterburner built into the base sim. Try that?

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Oh ok thanks. Where is it located ? I’ll try looking that up later. In control settings to map buttons, is it called “after burner” or something?

Here it goes:

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Very strongly recommend not giving MScenery business. They do basic conversions of Turbosquid models that someone else makes just to make them appear in MSFS. They do not provide support, are woefully inaccurate, and are all around just a money-grab.

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Thanks. Did not know all that. And afterburner should be automatic with full thrust, like other planes. I also use Xbox, so there’s not much extra mapping ability on the controller. I already had to do one temporarily for use with the Osprey.

Depending on the plane, the afterburner is not automatic, and may require the control mapping the other user cited. Example: The highly accurate Heatblur and IndiaFoxtEcho [collaboration] F-14 simulation.

This mapping represents the need in many / most aircraft to engage the afterburner through a lift-gate in the throttle, rather than just pushing forward with no change in resistance or function of the throttle.

Ah gotcha. Thank you.

For me, I have a different f14, and the af comes on itself. Much easier and beneficial for Xbox users who don’t have as much mapping options as a full pc keyboard.

The VKB STECS throttle allows you to install a physical detent on the axis, and then configure it as a button press to give you a much more realistic experience.

That’s an expensive way to achieve realism, however.

Well aware - that’s why I mentioned the lift-gate or similar mechanism in my full response. The limits of the sim strike again…

I think some HOTAS software would make it possible, so when you push throttle to a certain position it triggers a button press. Not sure if FSUIPC can do it as well.

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