MSFS 2024 Airport / Helipad Issue Tracker

There are actually two airports here - the airport you have selected is actually Villa Char Mar (1FA9), which is a paved strip about 500’ to the east of the non-paved Jubilee Acres (FD10). The runways are parallel, and both are currently designated 18/36 in official data. So you’re right about the mis-designation (more on that in a minute).

The airports are so close together that despite having different info blocks on the sectional chart, the symbology overlaps and you only see the airport symbol for 1FA9. That said, the sim seems to have placed FD10 in the wrong place, as the graphics you show are overlaying the 1FA9 runway.

As far as it being the wrong runway number, magnetic variation changes. The runways are both aligned at about 180°/360° true, but magnetic variation is currently close to 7°W, which makes their magnetic heading closer to 187°/007°. It’s possible it was re-designated at some point in the last several years, but I can’t currently find evidence of that.

Either way, somewhere along the line, something interpreted that as needing a 1/19 designator. But as airport owners generally don’t change designators until they have to (even moreso for private airports and soft runways), so they remain the same, despite the heading change, until a repaving project or recertification (again, very rare at private fields). Thus, you often run into discrepancies between designation and heading.

Clear as mud, right? I hope that background info helps folks who are looking at issues like this in the future. The sim tries to do its best, but it’s going on several disparate, often incomplete sources of info and gets airport details wrong a lot. It needs human touch and interpretation.

World Hub.

Identifier - YMKT
Name - Emkaytee
Category - Grounds and Facilities
Description - parking spot too close to building even for small C208

  • Identifier: YIHUP
  • Name: North Solitary Island Nature Reserve
  • Category: Helipad
  • Description: Helipad is not on level ground. If you spawn here, you’ll immediately fall over and die.

  • Identifier: YUXF1
  • Name: South Solitary Island
  • Category: Helipad
  • Description: Helipad is below ground, at water level. If you spawn here, you’ll immediately fall into the ocean and die.

It would be awesome if they added the Verín-Oímbra airfield in Spain, its located right in the south of Verín, almost in the frontline with Portugal, its ICAO is LE419 (Aeródromo de extinción de incendios de Támega)

LFC0U Hospital Center Bourg Saint Maurice

  • Identifier – ICAO: LFC0U
  • Name – Hospital Center Bourg Saint Maurice
  • Category – Helipad
  • Description – Helipad on the roof missing

To do:

  • add helipad

MSFS:


Identifier - VANM
Name - Navi Mumbai International Airport
Category - Missing Airport/Helipad
Description - The airport is missing entirely from the simulator and is not available as a selectable location.

Additionally, the military apron is blurred and stands on HELICO apron are missing, amongst other stands.

Just adding to @Speed1994 's link in the previous post by including the list of airports in the drop-down below so that the fix will be found when a user searches this topic by referencing the airport’s ICAO.

Fixes in (AIRAC) cycle 2605
  • KALW - Fixed runways 7/25 and 17/35 should be closed
  • KBLM - Fixed wrong taxiway signs placement
  • KCMR - Fixed missing airport
  • KCPT - Fixed missing building arount the airport
  • KDVO - Fixed misplaced beacon tower
  • KEDW - Fixed missing parking spots near runway
  • KILM - Fixed missing terminal building
  • KLAS - Fixed some jetways not connected to terminal
  • KMCF - Fixed terrain deformation inside airport perimeter
  • KPHL - Fixed missing runway designator marking
  • KRIC - Fixed runway 07/25 should be closed
  • LEAL - Fixed TIN building deformation
  • LEZL - Fixed TIN building deformation
  • LFJH0 - Fixed missing aprons and aprons on helipad
  • LI87O - Fixed vegetation overlapping helipad
  • OIII - Fixed wrong runway departure orientation
  • RJFK - Fixed Gate 6 too close from terminal
  • RJTF - Fixed missing building around the airport
  • RKSI - Fixed parking spot 74 colliding with building
  • SKSM - Fixed wrong terminal shape
  • SNLN - Fixed misaligned runway
  • URRR - Fixed airport needed to be closed according to real life
  • VRMM - Fixed building detection along the terminal
  • YMDA - Fixed wrong runway designator
  • YECL - Fixed wrong terrain material on runways
  • IN3 - Fixed wrong ICAO : 59II to IN3
  • IN39 - Fixed wrong ICAO : KROE to IN39
  • RPMH - Fixed wrong ICAO : CGM to RPMH
  • YBHL - Fixed wrong ICAO : YBOO to YBHL
  • YMOD - Fixed wrong ICAO : YANE to YMOD
  • YMYU - Fixed wrong ICAO : YESS to YMYU
  • YTHN - Fixed wrong ICAO : YTBX to YTHN
  • YVAL - Fixed wrong ICAO : YSHE to YVAL
  • XS04 - Fixed wrong ICAO : 0TE2 to XS04
  • XS95 - Fixed wrong ICAO : KYOO to XS95
  • ZPBS - Fixed wrong ICAO : ZDII to ZPBS
  • ZPLC - Fixed wrong ICAO : ZMEE to ZPLC
  • ZYDQ - Fixed wrong ICAO : DQA to ZYDQ
  • ZYJD - Fixed wrong ICAO : JGD to ZYJD

Anyone else seeing elevation issues at KMRY? I just tried it in SU5b.28. No idea if this issue existed prior to the release of beta 5.1. But I’d hate to climb or descent to those runways on an angle like shown below! This is on a perfectly clean version of MSFS2024 (no add-on’s, additional programs running, etc).
Regards

ICAO: EGTG

Name: Filton

Category: Taxiway

Description: There are some fscking buildings on the taxiway that I learned the hard way has collisions enabled. I am so mad because I keep flying for hours only to discover the mission is uncompletable because of this ish.

The list of issues found at the beginning of this thread has been updated with the fixes from SU5 and latest AIRAC per the release notes except for Gaya’s updates. It doesn’t look like any of Gaya’s fixes were pushed to SU5 despite them listed. Although Gaya’s fixes are listed in the release notes, the first issues I checked remain present in the sim, which suggests those changes may not have been included in SU5, so I did not continue a full verification pass.

As mentioned earlier, until World Hub is released or Asobo / Microsoft make significant updates to their tools to address these en masse, updates to the list will drop off in frequency significantly. They are aware of this thread and monitor it so continue posting new issues you discover.

This thread, thanks to all of you, has been in the top 5 on the Issue Tracker for months. Many of these issues have existed for over 5 years, since the launch of MSFS2020.
The overwhelming majority fall into one of these categories:

  1. Terrain and obstacle issues on runways, helipads, taxiways, or aprons causing damage to aircraft
  2. Missing and/or incorrectly placed taxiway signage or markings
  3. Incorrect taxiway, gate, runway designations
  4. Missing terminal buildings (jetways are visible but the terminal is missing.).
  5. Numerous helipads with only the satellite overlay present (poor image quality), specifically pads on the ground.
  6. Outdated or incorrect airport layout. (runways, taxiways, aprons, windsocks, control towers, aircraft parking spots, etc.)
  7. Missing or incorrectly placed airport lights (approach lights, taxiway lights, VASI/PAPI/ airport beacon, etc.)
  8. Incorrect or non-functioning radio frequencies.
  9. Numerous missing locations, locations with incorrect identifiers, or locations active in the sim which should be closed.
  10. Overcrowded aprons or incorrectly sized aircraft parking spots

Given recent advances in AI, it would be encouraging to see Microsoft explore tools that could integrate digital data from AMDB providers and other sources into the sim. The potential use cases would likely extend beyond MSFS.

Thank you all again for your contributions.

Thanks a lot for your dedication to maintain this thread! I fully support the call for extensive features to maintain the airport database, as its age is becoming more obvious with each report.