MSFS 2024 is actually good

as much as my gaming experience is disturbed by negative events, (my other posts) I am a lover of how the lighting system and the scenery is rendered.
I noticed that many mountainous areas in the European Alps are in photogrammetry. And this is really very beautiful.


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Great shots - my world tour is currently a long way from Europe but I must remember to swing by on my 2nd pass! I’ll be over the Rockies fairly soon, so hopefully some of them got the same treatment.

I agree the lighting and scenery in MSFS 2024 can be stunning!

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The launch was a mess and it’s still very buggy but it looks and feels better than 2020. I’m amazed by how much better the helicopters fly for example, the ground effect changes are huge.

17 posts were split to a new topic: World Data Not Loading

Photogrammetry is so much better for scenery than for buildings, they should focus on creating a better autogen for cities and use photogrammetry for scenery like this instead.

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Nails it. I would also add they have released a product iteration which serious regresses existing stable functionality (e.g VR). In most other areas of industry, especially B2B, this would lead to very serious consequences for the vendor.

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“playable”? ? That is almost laughable if I could even laugh right now after the 27th time this week that MSFS24 has 'crashed to desktop". I can’t even play this anymore when I can only start, taxi, get clearance, fly, land, shut down a total complete flight about 1 time in 10. What happens the other 9 times you ask? It crashes right in the middle of the flight and goes back to desktop.
It almost makes me want to throw my computer out my 2-story window.
Asobo and Microsoft have not produced a “playable” simulator. It is a broken system. That is why it’s been months before even the Beta update came out and they still don’t have a real, working good update.
They’ve admitted it is unstable. This unstable is making me unstable. I get 1 time in maybe 10 that I can actually do a whole flight.
I know there’s lots and lots of others that might read this and probably be laughing (not at me but with me) because they all know what I am talking about and they’ve all experienced the same thing. It’s madness to get everything planned, setup, started up, taxied and just as you’re about to take off, it freezes, then crashes to desktop.
No. It’s not my computer or wifi. I have brand new router with 5G internet. I have a 1 mo old GeForce RTX 4070 and a Ryzen 9 7900X. I will only ever play this with VR and use Meta Quest 3 with VIrtual Desktop for VR. I will never again fly a simulator in lazy old 2-D screen. It’s VR or nothing.
My system should easily be able to handle this but I have to set settings to Medium at best and still it crashes to desktop 8 or 9 times out of ten. It’s not my system. It is the “instability” that Asobo has admitted to and is supposedly working on this long awaited update that is never coming.
My guess - there will never be an update and they are just going to release a new flight sim maybe called MSFS 2026, and forget all about MSFS 2024.

I’m not laughing, and actually understand you a lot. I just did two flights in 2024 because night lighting is really better (it’s one of the only two things I can find are actually improvements over 2020, the other one being tarmac textures, if and when they load).

But I’ve had so much bad experience (from CTD to crazy APs, everything in the middle) in airliner flights -which is what I wanted to do now-, that I had to do a GA flight in the WBSim 152, which is now compatible with 2024 (not for the bloody walkaround, but shift-c). The way out would have been using Fenix, which handles everything outside MSFS 2024, and disregarding completely the ATC experience since -admittedly by WT- it’s currently a regression over 2020.

And yes, it’s a very frustrating experience. In other thread about how the 2024 failed release almost makes me stop simming (I actually fly a whole lot less than before) I just posted -in a single post- a horrible experience just selecting a livery, and two bugs, both reported.

It’s a really sad user experience, frustrating and tiring.

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There must be some root cause here that is less obvious than we realize. Clearly, many folks are having problems with 2024. In particular, anyone using VR is very unhappy.

Yet, in my case, it is faster, smoother, and more stable than 2020. It also looks great. Granted, I’ve got a good machine and have been careful not to include 2020 addons that are not identified by their developers as compatible. Maybe some hardware/software compatibility issues that only hurts some users. The planes have bugs. The controller setup is positively miserable. But, if the core was fundamentally unstable it would not work for anyone. And, that is not the case.

Hopefully, Asobo figures this out fast.

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Microsobo’s efforts are valiant but the odds are stacked against them. This project will take years to resolve most existing issues and eventually will be abandoned. One could say they’ve bit off more than they can chew.
Not saying this with glee, I was hoping for it to be the next greatest sim, but this project is doomed to fail unfortunately.

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I never have used 2020. I had FSX for something like 14 or 16 years. I didn’t have a computer good enjough to get better when 2020 came out.
So I have paid my dues, and flown FSX for way over a decade. Then I saw the new VR capabilities in youtube videos from people about 2020. I couldn’t believe it so I was saving to get a really good pc that could handle the highest graphics, etc. but then Covid. The microchip costs went through the roof if you could even get them at all.
So I waited and waited and finally just had a new computer build 1.5 months ago capable of handling the best graphics, and 2024 was then out. So I got MSFS2024 and now I realize it is broken. I can’t even complete flights, or sometimes even get into the air before it crashes to desktop.

I miss my FSX. :frowning: At least it worked but yes the VR capabilities of MSFS 2024 are inspiring! It just needs to be fixed and FAST. Asobo and Microsoft needs to make things right and really fast before their reputation goes down the drain. It is so promising and has so much potential if is just simply was stable and worked. All the time, not 1 in 10. But that 1 time is awe inspiring of how real this can get.

The scope of this thing is unbelievable really.
And, to me, that’s the biggest root cause of many of the problems.
Too many good new ideas and visions.
Not enough attention to detail.
Most project managers I know would be appalled.

A bit dramatic, isn’t it? I don’t even understand what someone is getting from posting such statements. It surely doesn’t help to resolve any frustrations.

FWIW, I hardly had any CTD’s in 2024 so far. I do experience a lot of bugs, sure, but it hardly crashes and I can complete my flights. I do not use VR so I cannot say anything to that.
I also don’t use any 3rd party stuff like Navigraph, ATC or traffic extensions, liveries, swapped DLSS DLLs, known incompatible aircraft or sceneries, … and I’m keeping my community folder clear - at least until the backwards compatibility has been improved. Throwing all that 3rd party stuff at the sim in its current state is surely not helping / improving stability. Not saying that you are but I’ve seen enough reports of people claiming the sim is crashing all the time and after hours and days of ranting they finally admit that the issues have been resolved after removing some add-on that was causing trouble.
So far I’ve flown about 80 hours in 2024, that’s not even 3 Euros / hour that I paid for it. To me, it’s already worth the money and while at times the bugs are frustrating a lot of the bugs are also pretty funny.

They have to fix the bugs, sure, that’s what they are trying to do. So far SU1 beta has been very stable for me, especially regarding stable fps / eliminating stuttering. Still plenty of bugs, of course. It’s a starting point to build upon.

Glad you’re enjoying it. Cheers.

Nonsense. It’s already got so many things better than 2020.

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[quote=“Newspawnz, post:277, topic:668038”]
A bit dramatic, isn’t it? I don’t even understand what someone is getting from posting such statements. It surely doesn’t help to resolve any frustrations.

FWIW, I hardly had any CTD’s in 2024 so far. I do experience a lot of bugs, sure, but it hardly crashes and I can complete my flights. I do not use VR so I cannot say anything

Totally agree, plenty bugs to be sure, but my experience of just over 105 hours in sim has had only 2 CTD’s to date.

While I predominantly fly light GA’s, I have recently got about 10 hours in the SkyCourier, the experience has been great. Admittedly the systems modelling is pretty basic, albeit flawed, it’s perfect for some of the longer legs of my around the world flight.

The scenery has been great across the various biomes I’ve flown over, covering some 14,000 NM since departure, all in real weather and in VR.
SP1/SU1 made a good step forward and if continued, bodes well for the future.

My biggest complaint is the almost total lack of sim persistence. For my around the world flight, I would love to be able to land, taxy to the ramp, walk to a terminal/FBO and exit the sim. Then in my next FS session, I would like to be able to load up where I left off, walk to the aircraft that would be in the same state, location and orientation it was when I left it. This would be great.

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I don’t think there is much chance of that. “XBOX GAMING” as the name for MSFS business function says it all; the focus has explicitly changed to console-gaming rather than PC simulation (with the ‘grunt’ needed to support aviation realism). So sad to see this realism heritage being underlined by ‘bottom-lineitis’. I suspect this might backfire and deep-rooted simmers will switch to other options.

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