MSFS 2024 is Not Ready For Release

For some users for sure. Not for me and many others. In PC gaming you can’t apply your individual experience to the whole community. Too many variables. If FS2020 had been such a mess, it wouldn’t be here today.

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Where you have been since 30 years? Xplane 13 was not ready too and tooks months\year for many things, same as FSX and others, no SDK at release etc…There is never any sim ready at release and never will even after release.

Still? No. But up until some of the avionics updates released and they finally caught the Garmins up to X-Plane? Absolutely. And that was what, like 18 months ago?

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Any new Simulator is like a RW Car/Aircraft. You gotta kick da tires and tune up, expect kinks. It’s also the same with the Computer you the user choose to run the sim on. Tailor the new Computer and the sim to you the individual user. Hit the middle and bliss and then tune up and in to your locked happiness. Life is full of tune ups, education and awareness.

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Here is the thing, the sim can be ready or it can not. If you truly are skeptical, wait it out, the other people who have pre ordered will let you know if the sim is good or not. Secondly you are just speculating at this point too and some of the points you said do not correlate directly to the sim in its readiness state.

One of those is you saying the SDK is still in alpha. The SDK has nothing to do with how ready the sim is or not. The whole point of the SDK is to provide tools to developers to utilize the functionality and features of the sim to create their products. The sim could have everything ready to go with all of its functionality and features available to be used day one by the users but the SDK may not have tools ready to access them for developers.

The marketplace launch isn’t also indicative of the core sim itself, the marketplace is just a store. Sure you won’t be able to download you marketplace items on day one, but you can still use your add-ons whatever you bought externally on day one. You can also use you marketplace add ons by simply dragging and dropping you Official folder for MSFS 2020 into 2024, however whatever addons do not work, you wont be able to get official support from the developers as they are still continuing to build their official products until the marketplace launches. Add-ons is going to be a hit or miss because when devs did say there were things not working, the SDK team and Asobo said they did a mistake in the SDK that broke compatibility on 2020 products into 2024 but that this has been fixed. Whether it has or not we will see on launch and which products work or not.

Your other points are valid like them not showing Xbox gameplay or that there may be choppy framerates (although I have seen streamers apparently say the choppy framerates was due to poor internet connection at the events). The other things you noted however such as rocks generated on airstrips, avatars in wrong places (I am assuming you are talking about the red avatar that would stick out of the top of the aircraft) can easily be fixed in no time. For system bugs, what systems are you talking about? Aircraft systems? Weather Systems? CFD Systems? Whichever it is I am surprised that you know there is a system broken when we have not even had the chance to test out the sim completely.

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And this is why I very seldom pre-order or buy any game on release day. The myth that pre-ordering or being a day 1 player is some kind of status symbol or superfan badge or something is just silly. If disappointment and frustration is an acceptable compromise for the satisfaction of being among the first to do something, that’s cool I guess. I’d rather enjoy it than be first. It’s not a race. There’s no prize for being a day 1 player. Really, the only person impressed by your day 1, first in line access to anything is you, yourself. No one else cares.

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and here we go with the scaremongering! We have no idea what build that was, there wasn’t even any particle physics!

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I know I’ll be avoiding this place like the plague come launch and y’all can decide amongst yourselves what needs to be fixed or not :no_mouth:

I’m playing it day one because it’s one of my most anticipated games of the year, and also because I have Game Pass so I’m going to use what I’m paying for every month. I did the same with MSFS 2020 and still have it downloaded on my system.

All we see happening here is tons of speculation and wringing of hands and doomsaying, but no real proof of any of it because all we have are the Tech Alpha and the dev builds that have been shown for the dev streams, both of which I might add are not the final build. I don’t know why that’s not understood or stressed more, but there you have it.

For those not wanting to play it when it launches, that’s your right and I support that!

However, don’t discourage others from wanting to play it for themselves when it launches. That’s our choice as well.

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If there’s one thing the last few years have taught me, it’s that there are many people who will never be satisifed with the state of the sim.

By corollary, that means it’s not ready for release - and never will be.

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99% of people on here would still pay full price if it was available as early access.

No doubt many will argue that’s effectively what will be delivered on the 19th anyway.

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The real problem I see here are not the expectations, what people will accept or during how long they will accept it. In few days people will have the new toy and that could be enough for some and a disaster for others. But the release boom will vanish sooner or later and then numbers will be the only ones that will rule.

Without a real working solution it will be hard to get money during the following months and this is not good for anyone, nor MS/Asobo, nor third party developers nor users. Marketplace closed, no proper SDK/documentation and no solid platform for testing old things nor releasing new ones. I honestly hope there’s a real plan to solve this situation because it’s clear the path ahead won’t be easy.

Cheers

The solution must be on the way, it’s not like Microsoft is a first-timer in this business. I would give it a vote of confidence, but I understand those who are not comfortable. And look, I’m a Series S user, the biggest bottleneck of this SIM. Let’s wait and see, time will tell what’s in store for us.

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If nothing else, the potential letdown here demonstrates the value of Game Pass, especially if you use it to get additional games. If you’re already paying for it for other stuff and you get this “thrown in” on release day and it sucks, then you haven’t really lost anything. And if you continue to pay for Game Pass for other stuff and are happy to wait for 2024 to get patched, then you’ve really come out ahead and shouldn’t feel like you’re being ripped off.

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Game needs addons or DLCs (the way you prefer to name them). It won’t last too much with gamepass or licences from early adopters only. We may like it or not but this is a fact and is applicable for any game since many years ago as development and corrections cost money. That’s why I said situation is not good for anyone.

Cheers

But that’s obvious, it’s clear that MSFS depends on income from the components. But it sounds like she’s not doing anything, I can imagine the pressure on the entire team to get everything back on track, it’s not easy but they’re working. It’s up to each person to believe it or not. I believe there will be a solution very soon.

I’m sticking with the 2020 for time being until things get worked out , there were many issues on first release and it took quite some time to fix many first release issues .

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Unless my memory fails me the 2020 launch was also plagued with incomplete and buggy code for quite some time after launch. This is basically standard in game development these days, as in this case Microsoft is pushing the teams hard to reach something flyable at the deadline on the 19th. Asobo and Microsoft most likely has this written in their agreement, and these deadlines are usually strict to obey.

However, bugs are to be expected in the release we get on the 19th. Luckily, they can now release those directly on their servers and we stream the bugfixes to our local systems. Deployment will be faster both for them and for us as users.

I’m looking forward to fly on the 19th with 2024 regardless of the bugs & problems present at release.

/ Magnus

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The marketplace issue is due to some developers not wanting their addons on the marketplace (to be bought) before better testing being done. The marketplace is a bit off a problem to provide fast patches on so this will give them a bit of time to fix anything and not have something broken on the marketplace for days/weeks.

And yes, there will be issues on day 1 (big or small, who knows). Thinking there will be none is unrealistic.

I still haven’t bought Cyberpunk or Starfield yet. Are those ready now? :rofl:

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I wonder if streamers will get an advanced copy soon. If so, we will get our answer if it’s ready or not before the 19th.