MSFS 2024 SU1: The Good, The Bad, and The Broken – Let’s Talk.
I’ve spent 165 hours in Microsoft Flight Simulator 2024, and I’ve had some amazing moments… and some mind-numbingly frustrating ones. This game is stunning, ambitious, and has moments of pure immersion—but at the same time, it’s riddled with issues that should have never made it past beta.
I don’t want this post to be just a rant, so I’m breaking it down into two sides:
What MSFS 2024 Gets Right
Where It Falls Flat
Let’s get into it.
The Good: What MSFS 2024 Gets Right
A Stunningly Beautiful World
No matter how many issues I have with this game, I cannot deny that MSFS 2024 is breathtakingly beautiful. The level of detail in the world, the lighting, the weather effects—it all combines to create some of the most immersive flying experiences ever seen in a simulator.
Yes, performance is an issue (which I’ll cover later), but when everything clicks, MSFS 2024 looks like a dream.
Career Mode, When It Works, Is Unparalleled
As frustrating as the bugs are, Career Mode is a fantastic addition to flight simulation. When everything works properly, it adds a sense of purpose and progression that was missing from previous versions.
- The variety of contracts keeps things fresh.
- The structured approach gives players a reason to explore different aircraft and regions.
- It’s a great way for newcomers to ease into the sim while still challenging experienced players.
The problem is… it rarely works as intended (but we’ll get to that).
SimConnect API is a Programmer’s Dream
As a programmer, I genuinely love the SimConnect API.
- It’s well-documented and actually works well.
- It allows for deep customization and hardware integration, which I plan to use to build my own hardware in the future.
- Third-party developers can extend the sim in ways that Microsoft and Asobo can’t, which is why the MSFS ecosystem is so strong.
This is one of the best things about MSFS, and I’m excited to see what can be built on top of it.
The MSFS Community is Loud, Large, and Helpful
While not exactly a credit to Microsoft or Asobo, the MSFS community is incredible.
- The knowledge-sharing is top-notch.
- I’ve relied on forum posts, Discord groups, and YouTube guides countless times to troubleshoot problems and get the best out of the sim.
- The third-party developers are keeping this sim alive with mods, aircraft, and tools that improve on what Asobo has built.
It’s one of the most dedicated gaming communities out there, and that’s what makes MSFS worth sticking with.
The Bad: Where MSFS 2024 Falls Flat
Missions Are a Mess
The mission system is completely unreliable and feels unfinished.
- Many missions don’t work at all—some crash to desktop, others fail to generate complete flight plans, and some have objectives that never trigger.
- Multiplayer missions are broken—objectives don’t sync properly, making them unplayable with friends.
- For a feature that was heavily promoted, this is unacceptable.
Career Mode is Bugged Beyond Belief
As great as Career Mode is when it works, it’s full of game-breaking issues.
- Missions fail to start or progress properly, meaning you can’t advance.
- Some contracts are completely broken and can never be completed.
- Progress randomly resets, forcing players to redo work.
It’s a fantastic idea, but in its current state, it’s unreliable at best and unplayable at worst.
ATC is Still a Joke
ATC in MSFS has been a problem since MSFS 2020, and 2024 changed nothing.
- Altitude assignments are wildly inaccurate, making IFR flight plans useless.
- STAR and approach procedures are completely mismanaged.
- AI traffic is a disaster—ATC clears AI for takeoff while players are landing, leading to near-misses constantly.
- The same robotic, unrealistic phraseology from MSFS 2020 is still here.
At this point, default ATC is borderline useless, and the only real solution is to use VATSIM, Pilot2ATC, or BeyondATC.
Procedural Generation Creates Absurd Results
The new procedural generation system is another example of poor testing.
- Planes spawn in ridiculous locations—I started a mission, and my plane spawned on top of a building.
- Random trees appear at the start or end of runways, making landings unrealistic.
- These are things that should have been checked during the generation process, yet they weren’t.
It’s just another sign that testing was rushed or nonexistent before release.
The Pilatus PC-24 is a Joke (and We Paid Extra for It)
One of the biggest insults in MSFS 2024 is that we paid extra for a broken aircraft. The Pilatus PC-24, part of the Deluxe Edition, barely functions.
- Autopilot struggles to hold altitude, follow LNAV/VNAV correctly, and randomly disengages.
- Cabin pressurization doesn’t work properly at altitude, making high-altitude flights a problem.
- Startup procedures don’t work properly, even when following the checklist.
- Many clickable buttons and screens do absolutely nothing.
If this was a free aircraft, maybe I could excuse it. But this was part of a premium edition that cost extra money.
“Soft Crashes” Are a Missed Opportunity
When the game detects an issue, it often throws up an error message saying it can’t continue—I call these “soft crashes.”
- Instead of just kicking players back to the menu, why is there no built-in option to send a report to Asobo?
- The game already knows what went wrong, so why are players expected to manually track issues, dig through logs, and figure out where to send bug reports?
- A simple “Send Report to Asobo” button would allow the team to gather useful crash data automatically.
For a game with this budget, automated bug reporting should be a no-brainer.
Performance is a Slideshow
MSFS 2024 runs terribly even on high-end systems.
- Frame rates are wildly inconsistent, even with top-tier hardware.
- Performance degrades over time, turning long-haul flights into a stuttering mess.
- Server-side streaming is unreliable, leading to blurry textures and pop-in.
- Loading times are absurdly long—sometimes just getting into the menu takes minutes.
So, What’s the Plan?
So here’s my question for the developers:
Are these issues actually being fixed, or is the next big update just going to add more eye candy while the core gameplay remains broken?
I’m loving the potential of MSFS 2024, but right now, it feels like an unfinished product.
I want to hear from the rest of the community—what’s been your experience with MSFS 2024?