I’ve been struggling with poor performance in MSFS 2024 since release and finally today did a one-for-one comparison to MSFS 2020 in a specific scenario - which showed I get 33% lower performance in 2024. This is particularly frustrating given that I built an entirely new computer last month specifically because I’d hope it would help with performance in 2024. Have others experienced similar performance drops?
First, my specs:
AMD 9800X3D
Gigabyte X870E Aorus Pro AM5
96GB DDR5-6000
RTX 4090
I have MSFS 2024 (via MS Store) on a 2TB SanDisk Extreme M.2 NVMe drive, while MSFS 2020 (via Steam) is on a 4TB Samsung SSD 990 PRO M.2 NVMe drive.
My settings within the sims are identical:
Window of 7800x2100 resolution
TAA
Frame Gen on
TLOD 200
OLOD 200
All other settings High
Traffic off
My test scenario is the COWS DA42 sitting on the runway at Innsbruck, 12:00pm, live weather.
In 2020 I get 60 FPS; in 2024 I get 41 FPS. This despite getting broadly similar CPU/GPU loads and memory usages:
That’s possibly the answer, sure, but my question was more along the lines of, this drop seems unusually high to me, so what are others seeing and is there maybe some setting I’m overlooking that has a much bigger impact on FPS in 2024 than it does in 2020?
It was supposed to be easier on the system and better optimized, but thats clearly not the case. Trees has to be medium or they will murder the performance. tlod 100 or less. On top of it all there seems to be some bugs causing extra bad performance and vram usage in certain scenarios.
I have been reading a few of these sort of threads since 2024 released because I am considering moving up to PC from Series X. One thing I have seen more than once recently is that one might lower their settings in 24 vs what they have set in 2020, and this speaks to the comment above that they are different products. Wondering if that works in a side by side comparison, and if the resulting frame rate recovery results in satisfactory flight performance?
I’m not sure id Asobo has a target wrt to FPS. In one of the older Dev Q&A, Seb kind of mentioned 30FS as a ideal scenario for Xbox 2020, hence I’m assuming anything above 30FPS is extra and wouldn’t be optimized.
That is to say, acknowledging all changes applied to 2024 (biomes, airport and aircraft models being revisited, etc you name it), one cannot compare MS2020 Fps to Ms2024. And if that stays above 30fps, I would not expect further optimizations (or at least not before other bugs or scenarios where fps < 30 are solved). But that’s my view and I don’t know what Asobo intends to achieve in terms of Fps.
The funny thing is that I was expecting 30-40% the other way round, with smooth, no stutter performance making good use of the modern multicore CPU`s and GF.
As someone else said, surely there are bugs and under optimization which will get improved overtime.
But I don’t think Asobo sold an improved performance leading to better Fps, rather improved performance leaving room to add more features (ground details for instance) without further hammering Fps
I dont think the performance will get any better over time, if anything I expect it to get worse as we get more payware and high quality stuff/updates in the Sim.
So Im hoping there is some serious bugs in the current version that will somehow magically increase performance when it gets fixed without having to lower the settings even more.
I got the same numbers, about 25% more workload in 2024. I run much lower settings than you. See them here.
I approach it as two problems, how to get the sim running smoothly, then how to make my eyes happy with the result. These settings work very well for my 3080ti i7 11gen. I’m looking at 20ms GPU frames and around 12ish CPU frames.
I am seeing similar performance drops in my 4090/7950x3d/96gb system. I think the terrain LOD is scaled very differently from 2020 to 2024. I now run it at 100 (and trees low) whereas in 2020 I ran TLOD at 150 and trees medium and had much higher fps. CPU is far better used in 2024 and GPU fully used in both running triple 4k screens. I’ve stopped worrying about though as the smoothness is better in 2024 as long as I have multiplayer and traffic turned off. It’s not worth the headache of comparing the two sims and I’m just trying to enjoy the new sim and ignoring the broken stuff that will get fixed over time.
Same here. With equal settings (and of course not overdoing it in the LoD department) I get far BETTER FPS, and barely any stutters anymore in MSFS2024
You might want to check out this video here:
Turns out that ULTRA settings are far more demanding than HIGH settings in many areas, often without providing a significant visual improvement.
I set my graphics according to this video and increased quality in some areas and it looks fine and FPS are mostly 60+ even in PG areas.
Same issue, was trying to maximize settings and just sitting at an airport I get fluctuating between 30 and 36 fps, however CPU and GPU load are both ~50%.
Also despite them recommending 64GB of RAM for optimal performance, task manager never shows more than 32GB in use, and that includes OS and all other apps open (chrome, streamlabs, discord).
I think it has to do with the sim itself because it doesn’t look like my pc is under a heavy load by any means.
Because of poor performance optimization? Asobo said the new version will perform better. At least in VR is much worse. So very dissapointed. I will buy it when the performance is fixed.
For me VR performs very smoothly in ultra (7950X3D / 4090 / Quest 3). But the thing is I don’t have airport add-ons like in 2020 (yet!), and flying GA for now over big airliners. So any comparison would be biased, and just luckily enjoying the sim for now.
But indeed I read many mitigated feedback on VR performance, so for sure there is something in the optimization that does not work under some context.
Yep this is what just about everyone is seeing unfortunately. And the drop in performance seems disproportionately high compared to the relative gain in visual fidelity (if any, besides the lighting!).
Tom’s hardware did a whole battelry of tests across different hardware and found that 24 is 30-40% slower than 2020. I also estimated 30-35%, notably at LOWER settings (but same res) than 2020.